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Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

Student graduation and thruput of students is dropping and our educational delivery method for our mobile, digitally driven next generation is failing. Education, as an industry, is better served when academic rigor presents itself through experiences and technologies students naturally gravitate to.” .

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It’s A Smartphone Life: More Than Half Of U.S. Children Now Have One

MindShift

These stats come from a new, nationally representative survey of media use among children ages 8-18, by Common Sense Media, which has been tracking this since 2003. Just ask Ashley Mingo, a junior at the Hudson High School of Learning Technologies in New York City. It’s also an equity issue. Copyright 2019 NPR.

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Helping Others Along – Motivation Theory and the SAMR Model

techlearning

As innovators and early adopters of emerging technology we often find ourselves in the situation to help our colleagues. How do we best help them to understand the value of new technology and how it might benefit their students lives (rather than how might it help my fit into their classroom).

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It’s Pedagogy Go With Location-Based Mobile Learning At The University Of South Australia

EdNews Daily

Mobile phones are in the hands of young people everywhere, so it is quite natural that teaching and learning opportunities are progressing towards the mobile domain. The Local Enterprise App is likely to be a key reason for high student satisfaction in Business and Society as it links the course with the mindset of “Generation Mobile”.

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‘God Forbid I Have to Move Again’: One Home-Based Child Care Provider’s Experience With Housing

Edsurge

A quarter of all providers surveyed between March 2021 and December 2022 reported difficulty affording housing expenses, regardless of whether they rented or owned their homes. By 2003, Wise had three young children of her own. The families in her program mobilized too. Building a Second Family Wise, 56, immigrated to the U.S.

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Nearly 60% of Teens Use Their Own Mobile Devices in School for Learning

The Innovative Educator

The ultimate learning experience for students is both highly collaborative and extremely personalized, supported by mobile devices and digital content, reports Project Tomorrow in their latest Speak Up report. This year, nearly half of teachers (47 percent) said their students have regular access to mobile devices in their classrooms.

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REINVENTING.SCHOOL Today with Howard Blumenthal - "Paying for School" with Andreas Schleicher #reinventingschool #learningrevolution

The Learning Revolution Has Begun

In addition to policy and country reviews, the work of the Directorate includes the Programme for International Student Assessment (PISA), the OECD Survey of Adult Skills (PIAAC), the OECD Teaching and Learning International Survey (TALIS), and the development and analysis of benchmarks on the performance of education systems (INES).