Remove Google Remove Learning Remove Maker Movement Remove Robotics
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9 Fine Ways to Do Better 20% Time

The CoolCatTeacher

Twenty percent time from Google. Based on the Google 20% time, students take 20% of their time in a class to pursue a personal interest project. For our beginning of the year passion projects, some students chose to teach others about our robotic filming Swivl tool and app. Maker Movement. Or a genius hour.

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Top 4 microtrends in e-learning

Neo LMS

Last week I introduced three megatrends affecting e-learning. My research revealed a couple more exciting trends and emergent ideas in e-learning, so I promised another four for this week. Let’s call them micro-trends as they are smaller in scale, but nonetheless likely to have an impact on how and what we learn. Microlearning.

Trends 190
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Searching for the Ability to Think: Training our Kids to Go Past Google

The CoolCatTeacher

But what I haven’t seen is kids Googling anything to help them with this project. Cathy Rubin in her Global Search for Education has posed these questions in my inbox for this month’s global search for education column: “ What should we teach young people in an age where Dr. Google has an answer for everything?”

Training 207
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4 exciting trends that will define the 2018 education industry

eSchool News

On top of that, there is promise for continued education outside of the classroom; just look at Google’s recent $1B pledge over the next five years to help train Americans for jobs in technology. Considering how robots could replace 38 percent of jobs in the U.S.

Industry 101
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Part 2: Over 150 STEM Resources for PBL and Authentic Learning… Technology

21st Century Educational Technology and Learning

The vision of CODE is that every student in every school should have the opportunity to learn computer programming. Scratch helps young people learn to think creatively, reason systematically, and work collaboratively. NASA Robotic Lesson Plans – Some wonderful lesson ideas that cover all grade levels to engage students.

STEM 151
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6 Super Science Edtech Ideas: Using Technology to Level Up Science Classrooms

The CoolCatTeacher

Leah LaCrosse shares six edtech ideas science teachers can start using today to improve learning and excite students about science. Legends of Learning has an amazing game based science experiences for students in 3-8 aligning with Next Generation Science and select state standards. And THEN start using it for learning.

EdTech 185
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Virtual Valentines: The Global Valentine Project Sharing Love and Learning

The CoolCatTeacher

Also, learn about other projects throughout the year and how teachers design these projects to meet standards. You can take that step and share your Valentine either live or with video messaging so that you can learn about each other’s community. I mean, I’ve used Skype just a little bit, and Google Docs maybe a little bit.

Learning 179