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4 Awesome edtech solutions for making students fall in love with reading

Neo LMS

Authors threw in some gamification, as readers receive badges and rewards as they carry on with their reading. Instead of gamification as a motivator, commonly used in many reading apps, Perusall went the other way, making reading a social experience. Read more: How to motivate students for lifelong learning. But it’s worth it!

EdTech 261
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Smartphones in the classroom: friend or foe?

Neo LMS

The first time I tried gamification with my students was during a seminar on green marketing and consumerism. However, I wanted to make the morale of the seminar more memorable, so I invited them to play a game. The one-and-a half-hour seminar almost flew away. And now, story time! It was really simple.

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6 Tips for making the most of ed tech exhibitions

Neo LMS

Drop by our Booth F302 in the expo hall at any time during the event, where we will provide insights on how to effectively manage online classroom activities, answer all your questions and showcase NEO’s newest features. So, how to solve this problem? Not to mention 3D printing, AR and robots!

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Top 10 Digital Tools for the Classroom

Kitaboo on EdTech

KITABOO is one of the best digital tools for the classroom because its content is designed for bite-sized learning with knowledge nuggets, interactive assessments and gamification. Prezi Video enables users to design professional video presentations to be shared in classrooms, conferences, seminars, and the like. You May Also Like.

Tools 52
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8 Strategies To Help Students Ask Great Questions

TeachThought - Learn better.

A Socratic Discussion, which is also referred to as a Socratic Seminar, is a group learning strategy designed to support students in open-ended examination and extended critical thinking through dialogic terms. The Teaching Channel video above models the Socratic Discussion/Socratic Seminar process. Paideia Seminar. The upside?

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8 Reasons to Create Interactive Textbooks for Engaging K-12 Students

Kitaboo on EdTech

Here’s more on how to distribute ebooks on online platforms. Here’s how to select the best Digital Publishing Platform. Be it an online video or a live seminar. Make the Course Interesting with Gamification. How Can eTextbooks Help K-12 Publishers, Institutes & Students. Low Cost of Production.

eBook 64
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The Asian Money Fueling US Edtech Investments

Edsurge

The technologies built by these companies span a wide gamut of buzzwords (adaptive learning, artificial intelligence, gamification) but will be integrated with TAL’s online offerings. Wonder Workshop , which develops robot toys that teach kids how to code. TAL has already directly funded a handful of U.S. Sinovation’s portfolio of U.S.

EdTech 91