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Metaverse Education: What’s Next for Virtual Learning?

ViewSonic Education

These types of virtual platforms are part of what is known as the gamification of learning, which is the use of gaming elements to improve student engagement and overall enjoyment. Not all virtual or metaverse platforms are focused on gamification, though. 2) Relatable to Modern Students (Digital Natives) .

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The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

Already, the major eLearning platforms are offering adaptive learning services, and there’s no reason that the trend won’t continue for the foreseeable future. Social Learning. Social learning takes the base components of human interaction and group dynamics and applies them to the modern technological age.

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Innovation In E-learning In The Last 10 Years

EdTech4Beginners

This is the level of vitality of smartphones which makes it necessary for the e-learning industry to introduce mLearning, i.e., mobile learning on a large scale. MOOC is not a new concept in the e-learning industry. MOOC also offers group collaboration and feedback through online evaluation.

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It’s Pedagogy Go With Location-Based Mobile Learning At The University Of South Australia

EdNews Daily

Between 2014-2016 the University of South Australia has been using the pedagogy associated with both playing and designing LBMLGs to blaze a trail that is informing the development of a contextually-based mobile learning framework for higher education. their home town, a nearby park, cultural institution).

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10 Experts’ Predictions for Education and Technology in 2016

GoConqr

One of the biggest EdTech trends in 2016 and for the years to follow will be gamification. Gamification will provide the necessary motivation, engage learners, and bring back the fun element in the learning process. Mobile learning. It is therefore important that eLearning content is mobile supported.

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Technology won't replace teachers, but.

Learning with 'e's

At the Glasgow event, the Bellshill Academy students did a lot to answer this question, presenting some excellent uses of iPads in their personal and group research. Another question raised at both conferences was around how institutions in all sectors are managing the sudden influx of bring your own technology/device (BYOT or BYOD).

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Babies and Mobile Devices. Where Are YOU on the issue?

Kevin Corbett

Nor, it seems, do a number of advocacy groups that want it pulled off the market because they think iPads and babies are a dangerous combination. A child’s brain develops rapidly during these first years, and young children learn best by interacting with people, not screens. The post Babies and Mobile Devices.