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And the top e-learning trends for 2016 are.

Neo LMS

It’s December, it’s almost the end of the year and it's time to talk about the 2016 e-learning trends. First, mobile learning. Sure, there were lots of devices released in 2014 and the years before, but 2015 was the mobile age. And mixing up gaming with learning makes the latter even more fun. Yeah, the cloud.

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EdTech Acronyms Explained

EdTech4Beginners

BLearning – Blended Learning (using a range of multimedia and strategies). BYOD – Bring Your Own Device. BYOL – Bring Your Own Learning. FC – Flipped Classroom ( click here for my guide to flipping lessons ). FL – Flipped Learning ( click here for my guide to flipping lessons ).

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Is Augmented Reality Technology The Future of Education ?

Kitaboo on EdTech

AR, VR, MR are technologies which provide visuals to learners that can enrich the learning experience and assist the educators in creating content that links visuals to reality. For educators, technologies like this offer a method of delivering content that makes learning interesting and easier to understand. billion mark as of 2017.

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Top 15 Sites and Apps for Flipped Learning

Technology Tidbits

A "Flipped Classroom" is a classroom that uses class time to do activities/lessons (guided by the teacher) and "homework" time (at home) for guided instruction (usually through video). For an excellent info-graphic on what a "Flipped Classroom" is click here. This list is in alphabetical order.

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The Features And Benefits Of The XP-Pen Drawing Tablet In The Classroom

TeachThought - Learn better.

Much of this has to do with fluctuating learning priorities where critical thinking and problem-solving skills for a future-ready, tech-savvy student body are given precedence. These learning priorities are met with increased blended learning methods that combine in-person instruction with online experiences. .

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Disruptive Devices: Managing and Maintaining Diverse Technology

District Administration

Using a central management platform is crucial to ensuring that devices enhance learning District Administration Custom Publishing Group Computers and mobile devices aren’t just changing the way that content is delivered, they have changed the way that students engage with their learning and the role of the teacher.

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Video for learning: Today and tomorrow

Learning with 'e's

We recorded micro-teaches - usually a 10 minute lesson - and then played back the footage to the students so they could see and hear themselves and learn from the experience. Today, video use in the classroom is more commonplace. Game based learning is another area of development that has already impacted positively on education.

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