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And the top e-learning trends for 2016 are.

Neo LMS

Second, the introduction of gamification. Initially thought by some experts and even teachers as a gimmick , gamification quickly caught the interest of the ed tech world, because the best way to teach students is to play games. And mixing up gaming with learning makes the latter even more fun.

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Using Google Forms to Streamline Feedback & Document Growth

techlearning

Until Next Time, GLHF cross-posted at Teched Up Teacher Chris Aviles presents on education topics including gamification, technology integration, BYOD, blended learning, and the flipped classroom. Also, feel free to join GEG:NJ and learn with us even if you’re not from Jersey because not everyone is perfect. Below is the show.

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Resources from Miami Device

Learning in Hand

When I attend sessions, in addition to taking my own notes, I like to photograph the presenter, enhance the photo, and overlay text on top to make an infopic. Luckily, many generous presenters at Miami Device shared their resources, notes, and handouts digitally. I thought I’d link to some of them. A massive online game?

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What Student Passion Looks Like

techlearning

We learned that we need to be great worm parents and treat them well and fun ways to document the journey though video. Until Next Time, GLHF cross-posted at Teched Up Teacher Chris Aviles presents on education topics including gamification, technology integration, BYOD, blended learning, and the flipped classroom.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more.

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CrazyIdeas.Doc

techlearning

There are only two documents in that folder. Until then, GLHF cross-posted at Teched Up Teacher Chris Aviles presents on education topics including gamification, technology integration, BYOD, blended learning, and the flipped classroom. In my Google Drive I have a folder called Top Secret. The first is a Doc called HaHa!

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Are You Prepared For The Future Of Social Learning?

TeachThought - Learn better.

Considered from this angle the challenge is really an opportunity to merge the ubiquity and deep capacity of information present in these platforms with the inspiration and commitment of teachers to students constantly improving and dedicated to advanced learning. Content gamification is yet another vital aspect of social learning.

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