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And the top e-learning trends for 2016 are.

Neo LMS

Second, the introduction of gamification. Initially thought by some experts and even teachers as a gimmick , gamification quickly caught the interest of the ed tech world, because the best way to teach students is to play games. And mixing up gaming with learning makes the latter even more fun.

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Using Google Forms to Streamline Feedback & Document Growth

techlearning

Until Next Time, GLHF cross-posted at Teched Up Teacher Chris Aviles presents on education topics including gamification, technology integration, BYOD, blended learning, and the flipped classroom. Also, feel free to join GEG:NJ and learn with us even if you’re not from Jersey because not everyone is perfect. Below is the show.

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Resources from Miami Device

Learning in Hand

Using gamification, the most motivational aspects of games in non-game settings, has changed the game of school. Bring It On: BYOD/1:1 Activities That Work by Janet Corder and Joan Gore Your school has adopted a BYOD or 1:1 program, so what meaningful activities can students engage in? A massive online game?

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom. BYOD is often seen as a way of solving budget concerns while increasing the authenticity of learning experiences , while critics point to the problems BYOD can cause for district IT, privacy concerns, and more.

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What Student Passion Looks Like

techlearning

We learned that we need to be great worm parents and treat them well and fun ways to document the journey though video. Until Next Time, GLHF cross-posted at Teched Up Teacher Chris Aviles presents on education topics including gamification, technology integration, BYOD, blended learning, and the flipped classroom.

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CrazyIdeas.Doc

techlearning

There are only two documents in that folder. Until then, GLHF cross-posted at Teched Up Teacher Chris Aviles presents on education topics including gamification, technology integration, BYOD, blended learning, and the flipped classroom. In my Google Drive I have a folder called Top Secret. The first is a Doc called HaHa!

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Are You Prepared For The Future Of Social Learning?

TeachThought - Learn better.

Because of the diversity of source material, educators and students need a secure platform that allows them to work on shared documents, make and exchange notes, start live chats and conference calls, or start a discussion thread with fellow students. Content gamification is yet another vital aspect of social learning.

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