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20 New Ways to Use Google Classroom [infographic]

The Shake Up Learning Blog

Listen to this article. Students and teachers are involved in many after school programs that could utilize Google Classroom to share resources and improve communication and collaboration. Or one for the Robotics Club, National Honor Society, Made with Code, Girls/Boys Scouts, etc. Professional Learning Communities (PLCs).

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Reinvigorate Creativity and Confidence with STEAM

edWeb.net

Kent’s students are experts at these tasks because of their work with LEGO® robots, starting in the first grade. By the end of sixth grade, they begin to build and program robots. The best result of robotics for Kent’s students? This article was modified and published by eSchool News. About the Presenter.

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AI generated post: Online Tools for Classroom Teachers

Kathy Schrock

I used TinyWow's Article Writer to produce an article entitled "Online Tools for Classroom Teachers." It certainly read like a robot had written in, IMHO. In this article, we'll explore some of the most effective online tools for classroom teachers, along with best practices for using them in the classroom.

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Three Epson Customers Featured in the 2017 NewBay AV/IT College Standings Program

techlearning

The technology includes the Epson BrightLink 485Wi and Epson BrightLink Pro interactive projectors to help students share and collaborate on projects. About Epson Education Products Designed with educator input, Epson’s advanced interactive display and projector technologies make bright, collaborative learning environments a reality.

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Building Coding Skills Through Playful Learning

edWeb.net

This article was modified and published by eSchool News. As an advocate for STEM and computer science for all, she supports classroom teachers and students in areas such as robotics and creative computing and helps organize Scratch Educator meetups in her area. This edWeb broadcast was sponsored by LEGO® Education. About the Presenter.

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Visions of Education Futures Floating Around in My Head

User Generated Education

To achieve this, though, we’ll need to educate people very differently ( Robot-Proof: How Colleges Can Keep People Relevant in the Workplace ). Learners will come together for real time communications, brainstorming, problem solving, and collaborative learning.

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Cardboard Challenges: No Tech/Low Cost Maker Education

User Generated Education

Many of the discussions about and actions related to integrating maker education into educational environments center around the use of new technologies such computer components ( Raspberry Pis , Arduinos ), interactive robots for kids ( Dash and Dot , Ozobots , Spheros ), and 3D printers.

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