Remove 2015 Remove Elementary Remove Game-Based Learning Remove STEM
article thumbnail

Augmented Reality Lessons You Can Use Now

The CoolCatTeacher

In January 2015, Mitch co-founded the nonprofit Games4Ed with Larry Cocco. Games4Ed facilitates collaborations between educators, researchers, game developers, publishers, and policymakers to further the use of games and other immersive strategies in schools.

Company 339
article thumbnail

Top 50 Sites/Apps of 2015

Technology Tidbits

However, that does not mean there are not a lot of new items to look through, as sites/apps for programming/coding, Math/STEM, and Game Based Learning played a predominant role in this year's list. Students can also work on their STEM skills and learn the basics of programming.

Android 28
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Leveling Up: How Digital Game-Based Learning Is Altering Education

EdNews Daily

At the turn of the 21st century, public interest in games as learning tools took hold. In the eyes of digital game-based learning proponents, the general public and today’s teachers finally understood something that students and educational researchers knew all along. The Basics of Digital Game-Based Learning.

article thumbnail

Merge Cube Mania in Middle School

The CoolCatTeacher

Her roots are as an elementary classroom teacher where she utilized technology as an integrated part of the learning environment. She enjoys helping both students and teachers to creatively use technology tools to extend and share their learning in meaningful ways. Bio as submitted. Karen is a 2007 Apple Distinguished Educator.

iPad 189
article thumbnail

5 Reasons Teachers Using Tech are Super Heroes with Kecia Ray

The CoolCatTeacher

They’re doing awesome things to drive inquiry based learning. This fun, visual tool lets students explore 150 different science and social studies units for elementary and middle school learners. In 2015, she was invited to serve on a USDOE technical working group focused on evaluating education technology.