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Game Based Learning in Action

The CoolCatTeacher

Game-based learning might not be what you think. On today’s show Matthew Farber, author of Game-Based Learning In Action: How an Expert Affinity Group Teaches with Games , talks about how to use games in the classroom effectively. He shares a four-part model including playing the game, debriefing, reflecting, and then creating. Game-Based Learning in Action. There’s game-based learning.

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?How Game-Based Learning Encourages Growth Mindset

Edsurge

In the gaming world, perseverance, problem solving, and creativity are the keys to success. There is no such thing as failing in a digital game. Like gaming, learning math requires grit and persistence—cornerstones of growth mindset—and is grounded in problem solving, flexible thinking, and pattern recognition. The same kind of tenacity is crucial when learning math. Games welcome players of all ability levels in the same environment.

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Leveling Up: How Digital Game-Based Learning Is Altering Education

EdNews Daily

At the turn of the 21st century, public interest in games as learning tools took hold. In the eyes of digital game-based learning proponents, the general public and today’s teachers finally understood something that students and educational researchers knew all along. To put it in the words of an elementary student at the 2004 Serious Games Summit, “Why read about ancient Rome when I can build it?”. The Basics of Digital Game-Based Learning.

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Gaming in Early Elementary Education in Australia

The CoolCatTeacher

Helen Kardiasmenos uses games to teach almost every subject in her early elementary classroom in Australia. In today’s episode, she shares what she’s doing and how her students are learning. Today’s Sponsor: Really Good Stuff Digital Learning Collection. The Really Good Stuff Digital Learning Collection is here! Helen Kardiasmenos on episode 373 of the 10-Minute Teacher From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter.

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Computational Thinking and Math for Elementary Grades

The CoolCatTeacher

Fun, exciting tools and techniques can help very young kids understand math and learn computational thinking. Sponsor: FREE MATH RESOURCE The US Matific Games are coming this February. Try Matific free now and sign up to join their Math games. This fun, gamified site is sponsoring Math games this February and students can compete to win prizes for themselves and your school. Computational Thinking and Math for Elementary Grades.

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How to Teach Coding in the Elementary Grades with Sam Patterson

The CoolCatTeacher

Elementary and primary students can learn to code. For Hour of Code week this week, learn how you can go past the Hour of Code and use coding all year long! How to Teach Coding in the Elementary Grades with Sam Patterson. Why code in the elementary grades? So, Sam, why do we even want to code in the elementary grades? When I first heard about coding in the elementary grades, I was really put off by it. Then we’re learning like 23 times faster.

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5 Ways to Help Kids of All Ages Code #HourofCode

The CoolCatTeacher

Brian Aspinall, author of Code Breaker : 15+ Ways to Get Started with Coding, shares how students from kindergarten to high school can start to learn coding. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp! This Thursday, December 6 from 1-3 pm Eastern Time, Edweek is hosting an event about personalized learning. Get ready to talk about Personalized Learning.

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Motivating Teachers to Be Excellent in the K-2 Classroom

The CoolCatTeacher

Today’s Sponsor: Really Good Stuff Digital Learning Collection. The Really Good Stuff Digital Learning Collection is here! I was blown away when I took a recent tour and saw that you can customize a playlist of games for each student based on standards and the personal needs of each student. Innovate with iPad: Lessons to Transform Learning – One of my favorite books for teachers who use iPads with young children. Blog: Learning and Sharing with Ms.

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Eduprotocols for Littles with Jon Corippo #kinderchat

The CoolCatTeacher

Eduprotocols for kindergarten and early elementary with the book’s co-author Jon Corippo. Today’s Sponsor: Really Good Stuff Digital Learning Collection. The Really Good Stuff Digital Learning Collection is here! I was blown away when I took a recent tour and saw that you can customize a playlist of games for each student based on standards and the personal needs of each student. Gaming in Early Childhood Education in Australia.

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Innovative Science Teaching in Grades 6-12

The CoolCatTeacher

From augmented reality to game-based learning and online portfolios, she has a variety of ideas to share about how she amps up her science teaching with technology. SPONSOR: Join a Free Personalized Learning Session with Me and TextHelp! This Thursday, December 6 from 1-3 pm Eastern Time, Edweek is hosting an event about personalized learning. Get ready to talk about Personalized Learning. Creating Elementary Portfolios with SeeSaw.

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5 Free Tech Tools to Try in Your Social Studies Lessons [ENCORE]

The CoolCatTeacher

For $295, this all-inclusive event (except for hotel and travel) is an amazing opportunity to learn. Edtech Tool Tuesday Elementary Grades 1-5 (Ages 6-10) Game Based Learning High School Grades 9-12 (Ages 13-18) History and Social Sciences Teachers Innovation IT Coaches and Directors Lesson Plans Middle / Junior High Grades 6-8 (Ages 10-13) STEM Teachers Tech Tips Technology Tools

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Legends of Learning: The Game-Based Science Platform for Grades 3-8

The CoolCatTeacher

Sponsored by Legends of Learning From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Students love to play games, and they also need real-world examples to help science come alive. With this in mind, Legends of Learning is a fantastic platform full of NGSS aligned science games that does both. Kids in grades 3-8 will love these science games. As shown below, game selection is easy for teachers. 8 games). 11 games).

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The Thinking and Creativity That Goes Into Game Design

Teacher Reboot Camp

Part of the December 2019 STEM Resources Digital Calendar ! Students can design a game in any subject to assess their peers. When students design games they use a lot of creativity and critical thinking skills. Students must imagine and design worlds, characters, levels, sound effects, game elements, and more. Students must determine what they want their peers to accomplish in their games and strategize different levels, bonuses, easter eggs, and traps.

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7 Ways My Interactive Display is a Key Part of My Student-Centered Classroom

The CoolCatTeacher

In a project-based classroom where making and inventing happens all the time, students are always doing amazing things. Being able to quickly share is essential to progress, learning, and celebrating student success. This happens most often while students are learning because not only will students show their work to the whole class on the board, but they’ll also need to demonstrate their process.

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Drones in the Classroom: Teaching Writing and Collaboration with Drones

The CoolCatTeacher

Learn how she does it, what standards she teaches, and technical issues of working with drones in the classroom. There were grades associated with it, and I have a whole safety thing and a checklist of things they had to learn and all. One of the things I learned was that I was working too hard the first couple of days of the unit. Santha Walters on episode 282 of the 10-Minute Teacher Podcast From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter.

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The Vocabulary Doctors: How to Teach Vocabulary

The CoolCatTeacher

Dr. Kimberly Tyson @ tysonkimberly and Dr. Angela Peery @ drangelapeery share their advice for helping students learn blended vocabulary. Learn more. Want to hear another episode on helping students learn? Listen to Ramona Persaud talk about 5 ways to adjust teaching to how the brain learns. Written expressly for K-12 teachers, she hopes to empower teachers to provide effective vocabulary instruction along with using digital tools to support word learning.

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Virtual Reality (VR) as a New Educational Paradigm

The CoolCatTeacher

Within the virtual environment, you get you learning, you get your assessment, you get your experience. The technology for the web VR is there, though companies like SineSpace , Edorble , and Amazon just came out with Sumerian — which is based on it’s A-frame technology, which can run virtual worlds on mobile devices. Another one, SineSpace — which is completely web VR based. Unity is a software required to make games. I mean, this is not a game.

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Active Learning in the Science Classroom

The CoolCatTeacher

Thirty-three-year Presidential Award Winning science teacher Glen Westbroek believes in creating active learning experiences in his science classroom. Today we kick off science week on the 10-Minute Teacher talking about active learning, Next Generation Science Standards, and what an engaging science classroom looks like. Legends of Learning has amazing game based science experiences for students in 3-8 aligning with Next Generation Science and select state standards.

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Edtech and Social Emotional Learning #sel

The CoolCatTeacher

Today Dr. Michelle Zimmerman @mrzphd talks about social emotional learning and education technology. FutureFit aligns social emotional learning and character education with your traditional subjects of math, language arts, sciences and more for grades K-12. Edtech and Social Emotional Learning. Vicki: Yes, you can use Ed Tech and Social Emotional Learning! Michelle, you’ve done some fantastic work with Social Emotional Learning and Ed Tech.

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5 Formative Assessment Strategies to Help with Classroom Management

The CoolCatTeacher

Sponsor: The US Matific Games are coming this February. Try Matific free now and sign up to join their Math games. This fun, gamified site is sponsoring Math games this February and students can compete to win prizes for themselves and your school. Or we’ll have a learning target for the day, and I’ll say, “OK. Assess how you did on that learning target today.”. A big part of classroom management, I think, stems from the fact that students just sit all day long.

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Google Masters For Kids of All Ages: Badges, Skills and More

The CoolCatTeacher

She also shares her micro-credential badging approach that has her fifth graders excited to learn. To learn more about Wriq go to www.texthelp.com/wriq. The day that they learned to copy and paste (laughs) was a magical day because they were able to use that Ctrl-C and the Ctrl-V. Independent learning about Gsuite. So you’ll definitely want to check the Shownotes for this, and we’ll also give you links to Lee Ann’s work so you can learn more about it.

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What’s Hot in 2nd-Grade with #2ndchat moderator Carol McLaughlin

The CoolCatTeacher

From Project based learning, global projects and steam to the biggest heartbreaks of second-grade teachers, Carol shares it all. Even if you don’t teach second grade, you’ll learn a lot. FutureFit aligns social emotional learning and character education with your traditional subjects of math, language arts, sciences and more for grades K-12. 2nd Grade Trend #1: Project Based Learning. Project Based Learning, what else?

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Kasey Bell’s 8 Great Ways to Use Google Slides

The CoolCatTeacher

From stop motion to video controls and cool add-ins for formative assessment and graphics, learn about this Swiss Army Knife of Google tools – Google Slides. Just go to coolcatteacher.com/shake to learn more. Vicki: Today we’re talking with my friend Kasey Bell from “Shake Up Learning” and author of Shake Up Learning: Practical Ideas to Move Learning from Static to Dynamic. We can keep learning more. 3 EdTech and E-Learning Influencer on Twitter.

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Merge Cube Mania in Middle School

The CoolCatTeacher

Legends of Learning has awesome free science games and activities to celebrate earth day on April 22. coolcatteacher.com/earth Check out their NGSS aligned Science games for grades 3-8. Some are interactive games. They also have interactive — more learning type games — called Mr. Body, where you see a human body, and as you tap on different parts of the body, the organs will open up, and there will be some information about it.

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5 Reasons Teachers Using Tech are Super Heroes with Kecia Ray

The CoolCatTeacher

If you don’t “get” why technology is important, or know people who don’t, take a listen to understand and learn about transformative practices that work in education. They’re doing awesome things to drive inquiry based learning. This fun, visual tool lets students explore 150 different science and social studies units for elementary and middle school learners. Idea #1: Use Formative Data to Improve Learning. Learn about AR and VR.

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A Fun Game and Mission to Teach Students About Giving Good Instructions

Teacher Reboot Camp

I recently took on a new position teaching 400+ elementary students Computer and Technology. I’m taking the time before we go into coding to help students learn about giving instructions, since the most important thing all my elementary students learned this past week is that a computer works by following instructions. With my college students last year they made DIY videos , but I decided to do something different with my 5th graders who love gaming.

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A Fun Game and Mission to Teach Students About Giving Good Instructions

Teacher Reboot Camp

I recently took on a new position teaching 400+ elementary students Computer and Technology. I’m taking the time before we go into coding to help students learn about giving instructions, since the most important thing all my elementary students learned this past week is that a computer works by following instructions. With my college students last year they made DIY videos , but I decided to do something different with my 5th graders who love gaming.

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The Future of STEM Education: 5 Innovative Ideas About to Break Through

Educational Technology Guy

The Future of STEM Education: 5 Innovative Ideas About to Break Through by Kate Began With our world becoming increasingly technology-driven, there is growing demand for workers in science, technology, engineering and mathematics (STEM) fields. To meet this demand, there has been ongoing discussion on how to best educate our kids for a STEM-focused future. STEM education will only become more important moving forward. RELATED: STEM Resources (lots).

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Coding and Bots

User Generated Education

I have been asked to return to teach summer enrichment classes on maker education for elementary-aged learners at a local school during the summer of 2016. The description is: Learn how to code first by playing games and then by coding some bots including Sphero, OZOBOT, and Dash and Dot. Two things to note about this class are, first, I learned last summer not to underestimate the learning potential of very young kids. Robot Turtles Game.

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Age of Learning’s Latest Is a $100 Million Educational Game

Edsurge

How much does it cost to build educational games with all the flair and polish of their commercial counterparts? $10 That’s roughly how much Age of Learning estimates it will have spent by the end of this year on “ Adventure Academy ,” a multiplayer online game to teach elementary- and middle-school age children subjects including math, social studies and language arts. The game, publicly available today, works on web browsers and iOS and Android mobile devices.

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Five Ways Teachers Can Use—and Create—Augmented Reality Experiences

Edsurge

A fourth-grade student at Mendez Elementary in San Marcos, Texas, held an iPad out in front of her. Many educators find that gamifying learning keeps students engaged. BreakoutEDU , for example, is an educational game platform that includes a curated set of physical materials—think padlocks, boxes and invisible ink—and activities across a wide range of subjects and grade levels. Learn how teachers are using the app.

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5 Ways Video Games Transform Learning and Prepare Students for Tomorrow's Jobs

Edsurge

Working in tech and media for the past 20 years, I’ve seen some of these changes firsthand, and one thing has proven consistently true: Engagement is critical when learning new information and mastering new skills. Incorporating gaming into education doesn’t necessarily mean more screen time. We know that dips in student engagement have dramatic effects on the metrics we care about: academic performance, social emotional learning (SEL), school climate, and attendance.

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Coding in the Classroom: Six Tips to Get Even Reluctant Teachers—and Students—Started

Edsurge

Perry elementary school in Brooklyn, NY. Williams may have never considered herself to be a "tech person," but she recognized the value of code and discovered how a supportive community could empower her and her students to learn. Problems (that we all know about) Educators across the globe are increasingly familiar with the staggering statistics: Between 2010 and 2020, STEM jobs growth will outpace all other jobs at 1 8.7% , leading to an estimated 1.1

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Metaverse for Augmented Reality: Program and Breakout in Augmented Reality

The CoolCatTeacher

Also, I learned about Twitter, I did the same thing. Others made fun games and activities to teach about topics from pet care to comedy. Like a regular video game or program, it can ask you to input a name that it will call you throughout the experience. Students can follow different paths through the experience based on your responses. You could browse different objects based on the “experience” that you launched. Let’s augment our reality and learn!

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Top 8 Advantages of an Interactive STEM Curriculum

Kitaboo on EdTech

What is STEM? The acronym STEM stands for Science, Technology, Engineering, and Mathematics. More recently, arts were added to this educational model, as educators believed that art and creativity play an important role in the understanding of the former subjects in the STEM Curriculum , thus changing the acronym from STEM to STEAM. Why is STEM Training Important? And that is precisely why it is important to create more awareness of STEM.

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