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Top 5 new EdTech tools that you might use in your university

Neo LMS

The change already delivers extraordinary results and 96% of teachers claim that EdTech increases student engagement in learning. Game-based learning. The best way to acquire and retain knowledge is by learning through games. Robot teachers. 5 New EdTech tools to watch.

EdTech 347
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The Future of STEM Education: 5 Innovative Ideas About to Break Through

Educational Technology Guy

The main problem is that many elementary teachers are woefully unprepared to cover in-depth topics that ignite their students’ passion for STEM. To combat this problem, some schools are choosing to employ teachers who specialize in robotics, coding and other in-demand fields. Today’s game-based learning is far more sophisticated.

STEM 254
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Making Sense of the Metaverse in Education

EdTechTeacher

For example, AV1 is a distance-learning robot in the UK that allows children suffering from long-term illness to attend school. AV1 acts as a proxy for the student; it can raise its hand, share with the class, or speak quietly with classmates.

Education 190
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Epic Guide To Game Based Learning

The CoolCatTeacher

100+ Game Based Learning Resources to Get Started in Your Classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Games are fun. Game based learning excites learning in my classroom. Game Based Learning in My Classroom. By Jennifer Roland.

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The Trends and Challenges Shaping Technology Adoption In Schools

MindShift

An increasing number of educators are finding that collaborative, hands-on learning requires a different type of space than most traditional classrooms offer, and that the learning environment greatly impacts both pedagogy and student engagement.

Trends 28
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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

Edsurge

Competing [in a game] doesn’t work as motivation for every student. In CoCo’s demo video, all the different use cases for the platform seem geared toward users building projects together, like coding and playing a game live. But it also can’t offer boring bits of information interspersed with fun games.

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K-12 Tech Innovation News

eSchool News

Interactive simulations and virtual field trips bring students face-to-face with historical landmarks, famous works of art, and locations that are not accessible to the general public. These K-12 technology trends help enhance studentsengagement and conceptual understanding.

Trends 104