Remove Examples Remove Game-Based Learning Remove Industry Remove Robotics
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Game-Based Learning Is Changing How We Teach. Here's Why.

Edsurge

I have to do a lot of the same strategic thinking that I enjoyed doing in that game.” He also ponders whether games can both teach and measure 21st-century skills, considers the barriers to a broader use of GBL in schools and discusses the not-so-mysterious motivational power of Pokemon. EdSurge: First things first.

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Top 5 new EdTech tools that you might use in your university

Neo LMS

Most people don’t consider education technology to be such an important industry, but it’s actually gigantic. According to the report, the EdTech industry will reach a global value of $252 billion by 2020. Game-based learning. The best way to acquire and retain knowledge is by learning through games.

EdTech 347
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Top 8 Advantages of an Interactive STEM Curriculum

Kitaboo on EdTech

Take your smartphone, for example, every month there’s a new update. So, teachers found a solution where they let the students learn about the technicalities of the topic and practice on an online virtual platform. For example, they can view the resulting solution after mixing four different chemicals together.

STEM 90
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The Trends and Challenges Shaping Technology Adoption In Schools

MindShift

As with any changing industry, there are many problems standing in the way of effective technology implementation. Some problems are already being solved in creative ways by educators setting an example of the way forward, while others are more difficult and haven’t yet been solved. CHALLENGES.

Trends 28
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Learning Revolution Free PD - Conference Volunteering - Libraries! - Google Excitement - Common Core Film

The Learning Revolution Has Begun

There is a full schedule of amazing sessions on game-based learning topics, and volunteers will be able to connect with these outstanding presenters. Sign up to volunteer at Gaming in Ed! Three Steps for Improving Students'' Self-Reliance in Learning. Library 2.014 - October 8th + 9th. Thanks, Oscar!

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K-12 Tech Innovation News

eSchool News

Introducing robotics and coding into the curriculum helps students develop critical thinking and problem-solving skills. Coding platforms and physical kits make learning programming concepts hands-on and engaging. Edtech can be used in face-to-face settings and in online learning settings.

Trends 103