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8 LMS features that support student autonomy in the classroom and beyond

Neo LMS

There are myriad ways to promote student autonomy in the classroom and beyond, especially if you use an LMS. Flipped classes. The flipped classroom allows students to acquire new concepts at home via engaging videos, online courses, or even game-based learning.

LMS 403
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Participating in #EduBrawl at #SXSWEdu 2013

EdTechSandyK

where four practicing educators will share opinions on hot topics in education such as mobile devices, game-based learning, and flipped classrooms. WeAreTeachers invited me to be part of a panel called EduBrawl!, I am excited about the opportunity and think participating in the panel is going to be fun!

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Coding and Computer Science during CSEdWeek

edWeb.net

Digital Learning & Leadership brings the latest information in teaching with technology and subjects like designing digital learning experiences and lessons, applying learning models (SAMR, TPACK, flipped classroom, game-based learning, and more), finding and evaluating high-quality edtech, using social media in the classroom and for professional (..)

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?3 Types of Summer PD That Won’t Sacrifice Your Vacation

Edsurge

Get organized before the school year even begins by exploring structures and systems used in managing a variety of devices and instructional planning in a 1:1 learning environment. Flippin g the Classroom. Learn how to blend in-class instruction with online learning using the flipped classroom model.

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Common Sense Education Resources from ISTE 2015

Graphite Blog

And learn how to use CueThink to make math collaborative and social. SCIENCE Best Middle and High School Science Games for NGSS. The Next Generation Science Standards' focus on experimentation is tailor made for game-based learning. But what games are good for classrooms?

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What Technology Does What: An #edtech Chart For Teachers

TeachThought - Learn better.

What Technology Does What: The Ultimate #edtech Chart For Teachers. This is what we hope will be an ongoing collection of the most effective ways to use technology in the classroom. browse the web, use common apps, access inexpensive games for game-based learning, stream video content). Interact with tutors.

EdTech 40
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Key Digital Skills for 21st Century Teachers

Educational Technology and Mobile Learning

They can be used in flipped classrooms or in blended learning environments. Also, videos are more likely to drive engagement than text-based output because web technologies in general lend themselves much easily to audio-visual content. Principles and best practices of designing digital game-based learning environments.