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Coding for the Common Core – Apps for Integrating Coding With Math and ELA

EmergingEdTech

She present the session “Coding for the Core: [Please click on the post title to continue reading the full post. Image Source Dr. Leslie Suters is a faculty member in the College of Education’s Curriculum & Instruction Department at Tennessee Tech University. Thanks (and thanks for subscribing)!].

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Game Education: It’s in Their DNA – Guest Post from Courtney Pepe

EdTechTeacher

All of the teachers, support specialists, and students in the school are enjoying the 10 Sphero Robots which can be paired via Bluetooth with an iPad, iPhone, iPod, Kindle, and most Android devices. Learn more about Gamification, STEM, and more this Summer! Enhancing STEM Curriculum. Creating Maker Spaces. Project Based Learning.

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Resources from Miami Device

Learning in Hand

Create Multimedia eBooks in a 1 iPad Classroom by Wesley Fryer Enhanced eBooks on iPads, iPhones and iPod Touches can include audio, video, and interactive animations in addition to digital text, images and links. Using gamification, the most motivational aspects of games in non-game settings, has changed the game of school.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.