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5 Simple Ways to Gamify Your Classroom

The CoolCatTeacher

You can gamify your classroom. Sixth-grade teacher Jessica Gordon@ 1337teach gives us tips, ideas, and links for how to gamify our classrooms now. Game based learning can be simple and free. Jessica Gordon , 6th grade teacher from Missouri gives us simple tips to gamify our classrooms. It isn’t hard.

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Sites/Apps Every Teacher should try for Back to School

Technology Tidbits

Answer Pad - A fantastic Student Response System that lets educators seamlessly assess students, differentiate instruction, and turn their classroom paperless. Answerables - An innovative cross between Learning Management System and Game Based Learning that can be integrated into any curriculum to teach any subject.

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23 GSuite Ideas to Excite Your Students about Learning with Eric Curts

The CoolCatTeacher

Eric Curts @ ericcurts teaches us twenty-three ways to use Gsuite tools in our classroom. VICKI: It’s back to school and so many of us are getting ready to introduce the G-Suite of tools in the classroom for those of you who don’t know what that is. Idea #9: Create eBooks or Storybooks with Google Slides.

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Top 8 Advantages of an Interactive STEM Curriculum

Kitaboo on EdTech

Combine this with guidance from teachers in the classroom, students will be able to comprehend various complex topics and concepts in a much better way. Related: How to Improve Student Learning Outcomes with Digital Learning. Related: 9 Benefits of Interactive eBooks. Encourages Teamwork. Interaction fosters engagement.

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Elementary Technology Favorites by Grade Level

Tech Helpful

First Grade technology use: SeeSaw App (free version) works on multiple platforms - [link] use for children to have an electronic portfolio of their work in the classroom while also allowing their parents and myself to see and comment on their work. There are 7 challenging games in 1 single app that targets their age group and higher.

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What Technology Does What: An #edtech Chart For Teachers

TeachThought - Learn better.

This is what we hope will be an ongoing collection of the most effective ways to use technology in the classroom. browse the web, use common apps, access inexpensive games for game-based learning, stream video content). Geddit , twitter backchannel discussion, Nearpod , Classroom Response Systems (clickers).

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