Remove BYOD Remove Game-Based Learning Remove Mobility Remove Technology
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Big Jump in Use of Games, Videos in K-12 Schools, Survey Finds

Marketplace K-12

The number of American teachers using games in classrooms–particularly with younger students–has doubled over the past six years, according to a large survey released last week that measures national ed-tech use. Connect what they are learning to the real world (54 percent). Fit their learning styles (53 percent).

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25 Reading Sites and Apps

Technology Tidbits

As a follow up to my recent list on Math Sites/Apps found here, I've decided to compile a list of my favorite learning tools for Reading. Again, Mobile Learning and BYOD make it easier for any student to learn any core subject, especially that of Reading. any subject, Math, Reading, etc.).

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15 Tools for Self Paced Learning

Technology Tidbits

Also, this is ideal to help users retain information in a low pressure place as well as supplement different learning styles. Finally, Self-paced learning is becoming more and more prevalent in schools w/ the integration of BYOD (bring your own device) or mobile learning. This list is in alphabetical order.

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Implications of the 2012 NMC Horizon Report for 21st Century School Leaders

The 21st Century Principal

2012 NMC Horizon Report Near Adoption Technologies Where is technology going in the next 5 years, and what might be some things we can expect as educational leaders? Here''s what the 2012 NMC Horizon Report outlines as the technologies closest to adoption in our schools.

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Lumio

Technology Tidbits

Lumio is a wonderful site/company for online Math Resources & mobile games. There are 7 easy to use fun iOS games that focus on a wide variety of Math skills such as: telling time, multiplication, decimals, etc. These games are designed for students 5-11 yrs, aligned to Common Core Standards, and generate detailed reports.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

Learning Models, Theories, and Technology: A Dictionary For 21st Century Teachers. Purpose: Improving our chance for a common language in discussing existing and emerging learning trends, model, and technology in hopes of innovation in classrooms, and collectively, education at large. Activity-Based Learning.

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Video for learning: Today and tomorrow

Learning with 'e's

Alternative modes Today, education has expanded beyond traditional learning spaces into distance education , blended learning, flipped classrooms , mobile learning, and online delivery through technologies such as MOOCs ( Massive Open Online Courses ). Again, this mode is dependent on high quality video content.

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