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How a blended program can change Common Core math

eSchool News

One district looks at the changes a new blended math program for K-5 has brought. In the past few years, the Common Core has significantly altered the landscape in terms of mathematics education. The Common Core has also required more coherence in our curriculum. It’s an approach that seems to be working.

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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. Founding a company based on research results. Dr. Vadim Polikov Picks the 5 Most Influential Education Games.

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30 Examples Of Disruptions In The Classroom

TeachThought - Learn better.

First, some quick clarification so that we have a common language. To push it further, one definition of disruption might be a bottom-up cause that substantially effects the ecology it is a part of (e.g., Common Core standards (this one’s not sexy, but few factors impact education more than this index of academic content).

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The Key to Boosting English Learners’ Language Skills? Challenging Content

MindShift

Middlebury Interactive Languages is known for its online world languages program, but the partnership with Hartford marks the company’s entry into developing a blended-learning program meant for students learning English. We worked hard to align it to the Common Core.”

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Hack Education Weekly News

Hack Education

I wrote “an explainer” of sorts on Thiel and his politics, and I listed the education companies that he’s invested in. To be honest, think Thiel and his ed-tech politics have more in common with the rest of Silicon Valley than those that feign outrage at his support of Trump. women of groping and sexual assault.

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What Do Sixth Graders Say About Learning With Games? It Works

MindShift

But while blended learning — a mix of teacher-led and computerized instruction — is proliferating across the country, schools that wholeheartedly embrace games-based learning remain rare. I definitely learned a lot, but it was not as fun, not as interesting,” he said. There were no games or role-playing.

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Tipping point: Can Summit put personalized learning over the top?

The Hechinger Report

Summit partnered with Stanford’s Center for Assessment, Learning, and Equity to develop the rubric for evaluating the cognitive skills in each grade. I’ve definitely heard from at least 10 parents who are like, ‘I don’t know what’s going on,’ ” O’Connor said. “ ‘Is this good for my child?’ ”. Other parents are puzzled by the approach.