Why We Need To Embrace eSports In Education

techlearning

All the social/emotional learning and soft skills I developed in football, wrestling, track, and rugby can be developed through esports. The research is clear that involvement in extracurriculars at school lead to better student development and learning.

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30 Examples Of Disruptions In The Classroom

TeachThought - Learn better.

This post is actually intended to supplement the “Cycle of Learning Innovation” model that will be publishing tomorrow (7.7.2015), which means this is less about analysis and context and more about the examples. Adaptive learning platforms and learning algorithms.

Taking Student Voice Beyond The Classroom: Student Perspective

techlearning

For this post, I asked the heads of the three student-led teams that have been pitching Skype to explain their ideas and how it makes them feel to lend their voice in creating the learning tools they’ll use in the classroom. They think we can’t help and I think more companies should do this.

Taking Student Voice Beyond The Classroom

techlearning

I started embracing student voice by asking them “how do you want to show me what you learned?” Slack , the massive communication company, had seen pictures of the stuff students were creating on Twitter.

What’s New: New Tools for Schools

techlearning

Teachers can create transformational learning experiences for students by joining 3DBear’s AR Innovator Program. Amplify Fractions covers math standards in grades 3–6 and uses adaptive learning, interactive storytelling, and a personalized digital tutor to help students conquer fractions.

Tools 82

Being ‘The Guide on the Side’ is not Enough. Become The COO.

techlearning

Through my flipped classroom failure, though, I did learn how to create a student-centered classroom. After completing what I had to do in the classroom, I would ask students “how do you want to show me what you learned?” Ask your kids how they’d like to show you what they learned.

It’s About the Learning, Not the Technology … Until It Breaks

Graphite Blog

This is the second in a series of posts that examine how schools and districts are planning for and implementing digital learning efforts. We lose sight of our primary goal of providing a computing platform to enrich, empower, and facilitate teaching and learning. We lose sight of our primary goal of providing a computing platform to enrich, empower, and facilitate teaching and learning. Upcoming Webinars: It's About the Learning, Not the Technology … Until It Breaks.

What Student Passion Looks Like

techlearning

I’ve asked them to share their team name, what they’re making, why they’re making it, and what they’ve learned so far, and why they like class. What you’ve learned: How to use gravit so we can make models of our frames. I have learned that it’s not super easy to run a business.