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Assistive Technology with MakeyMakey

Cycles of Learning

In the past, although very rewarding, science camp was full of engaging activities that lacked meaning in the world outside of the classroom. The below video provides more information about the MakeyMakey along with specific examples. See the below video to learn more about Tom's work. Why wouldn't you?

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How Automated Speech Recognition Could Change Studying Forever

Edsurge

Tech entrepreneur Fred Singer is the CEO and founder of Echo360 , a company which he launched after a visit to his son’s classroom. The real issue is that the teaching and learning process in class is not engaging students via technology that is an integral part of their lives. “My

Study 149
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How to Serve Students With Special Needs From Afar

Edsurge

To that last question, Sean Arnold, a STEM coach and special educator for the New York City Department of Education, has a suggestion. Listen to the audio below or check out the full video on YouTube. It could be a video, it could be a podcast, it could be a presentation. How are schools adjusting? PT / 2 p.m.

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How Speech Recognition Could Change Studying Forever

Edsurge

Tech entrepreneur Fred Singer is the CEO and founder of Echo360 , a company which he launched after a visit to his son’s classroom. The real issue is that the teaching and learning process in class is not engaging students via technology that is an integral part of their lives. “My

Study 83
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Change the Game: Using Minecraft to Teach Students with Autism

Edsurge

With this same intention, I introduced Minecraft into my classroom. So it began as STEM design challenges for my older, more adept students. In fact, the game dynamic of signs that relay information is similar to the way we use vocabulary on real-world objects to teach language in early-childhood and language-challenged classrooms.

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5 Meaningful Ways to Leverage the "MakeyMakey" in Your Teaching

Cycles of Learning

* Click here if your are not familiar with the MakeyMakey #1: Assistive Technology Development Rather than simply developing video game controllers, empower your students to use the MakeyMakey to create Assistive Technology for individuals with various physical disabilities (Quadriplegia, Cerebral Palsy, etc.).

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5 Meaningful Ways to Leverage the "MakeyMakey" in Your Teaching

techlearning

* Click here if your are not familiar with the MakeyMakey Rather than simply developing video game controllers, empower your students to use the MakeyMakey to create Assistive Technology for individuals with various physical disabilities (Quadriplegia, Cerebral Palsy, etc.). is an obvious product limitation.