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Top 5 new EdTech tools that you might use in your university

Neo LMS

Modern educators know this very well, so they’ve come up with many different ways to incorporate gamification elements into the everyday classroom environment. But what is the purpose of gamification ? This is why gamification plays such a major role in contemporary education.”. Robot teachers.

EdTech 347
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Racism is a subtle, silent enemy of STEM classrooms

eSchool News

We recently read the following comments in a discussion section of an educational article highlighting the need for anti-racist training for teachers: “I teach in a predominantly white neighborhood so I don’t really need diverse science texts” and “I am not racist so I don’t need anti-racist training.”

STEM 109
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Racism is a subtle, silent enemy of STEM classrooms

eSchool News

We recently read the following comments in a discussion section of an educational article highlighting the need for anti-racist training for teachers: “I teach in a predominantly white neighborhood so I don’t really need diverse science texts” and “I am not racist so I don’t need anti-racist training.”

STEM 52
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The Business of 'Ed-Tech Trends'

Hack Education

Wonder Workshop (robotics) – $41 million. Robotics , with ~ $99 million in funding. ” Here’s part of what I wrote in response to that article: “I am in this profession for kids,” these celebrity educators insist, not for money or fame. . Absorb (learning management system) – $59 million.

Trends 56
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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

CURRICULUM ASSOCIATES AQUIRES MOTION MATH ( www.curriculumassociates.com ) & ( motionmathgames.com ) Curriculum Associates has acquired Motion Math to further help elementary students improve their math fluency and number sense in key conceptual areas. These solutions will be offered to school librarians in the U.S.

Tools 71
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Re·Con·Figures: The Pigeons of Ed-tech

Hack Education

Papert, who helped develop the first programming language for children, LOGO, and its beloved Turtle robot, and who passed away earlier this year, was a visionary thinker about computers as powerful “objects to think with.” Gamification. “ …Such an organism as a pigeon.” Notifications. Haptic alerts.