Remove Accessibility Remove Collaborative Learning Remove Digital Divide Remove Software
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6 Benefits of Immersive Learning with the Metaverse

ViewSonic Education

What’s more, the metaverse itself can be accessed using a variety of devices. With that being said, metaverse learning is a relatively new concept and one that many educators are still getting to grips with. This is the basis of immersive learning as a concept. For instance, imagine a class trip to study mountain ranges.

Learning 327
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64 predictions about edtech trends in 2024

eSchool News

Here’s what they had to say: Text-based AI interfaces provide an opportunity to help close the digital divide…and avoid an impending AI divide. Courtney Groskin, Instructional Learning Coach, St. One thing that cannot be denied is the disconnect in today’s education technology between AV and IT and various domains.

Trends 143
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How Online Camps Help Kids Stay Connected to STEM Skills and Mentors Year-Round

MindShift

Accessible across the U.S. and around the world, the camp offers programs in engineering, architecture, coding, animation, game design and storytelling, all hosted on custom Minecraft servers or delivered with MIT’s Scratch coding software. A second benefit of online engagement is accessibility and equity.

STEM 60
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65 predictions about edtech trends in 2024

eSchool News

Here’s what they had to say: Text-based AI interfaces provide an opportunity to help close the digital divide…and avoid an impending AI divide. Courtney Groskin, Instructional Learning Coach, St. One thing that cannot be denied is the disconnect in today’s education technology between AV and IT and various domains.

Trends 52
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PBL… Blended and eLearning – Part 1: Important Questions for the New School Year

21st Century Educational Technology and Learning

How do we begin to structure PD that brings the real learning experiences to the online and blended world? This might include deeper learning, PBL, STEM, 4C’s, collaborative learning, visual thinking, meta-cognition, student ownership, Bloom’s upper levels, Makers, and student production as part of the learning experience.

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A traditional model of organizational knowledge creation

Connecting 2 the World

Information becomes content when there is a situation to apply it (Nonaka, 1999, Yaklief, 2010), but does not require a depth of understanding to access or transfer. Once created, individual, groups, departments, or the organization can control the dissemination and access to a larger number of people. 2000; Moreland & Levine, 2001).

Groups 52
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K-12 Tech Innovation News

eSchool News

These devices and tools empower teachers to create engaging lessons, fostering a more interactive and collaborative learning experience. The proliferation of educational apps and online resources has expanded learning beyond the confines of textbooks.

Trends 100