Remove 2019 Remove Accessibility Remove Future Ready Remove Industry
article thumbnail

Vote for Digital Promise in the 2019 SXSW EDU PanelPicker!

Digital Promise

With that in mind, we invite you to help us tell our stories at SXSW EDU 2019 to spread the word on topics like learner variability, educator micro-credentials, immersive storytelling with 360° technology, maker learning, edtech pilots, data interoperability, and more. What happens in a Future Ready Library?

EdTech 151
article thumbnail

How Immersive Technology Champions the Four C’s of Learning

EdTech Magazine

In fact, the education sector is one of the top industries for VR and AR investments, according to the “ 2019 Augmented and Virtual Reality Survey Report ” by Perkins Coie and the XR Association. Plus, costs for these tools are starting to decline, making them more accessible than ever before.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How Immersive Technology Champions the Four C’s of Learning

EdTech Magazine

In fact, the education sector is one of the top industries for VR and AR investments, according to the “ 2019 Augmented and Virtual Reality Survey Report ” by Perkins Coie and the XR Association. Plus, costs for these tools are starting to decline, making them more accessible than ever before.

article thumbnail

How Immersive Technology Champions the Four C’s of Learning

EdTech Magazine

In fact, the education sector is one of the top industries for VR and AR investments, according to the “ 2019 Augmented and Virtual Reality Survey Report ” by Perkins Coie and the XR Association. Plus, costs for these tools are starting to decline, making them more accessible than ever before.

article thumbnail

How Immersive Technology Champions the Four C’s of Learning

EdTech Magazine

In fact, the education sector is one of the top industries for VR and AR investments, according to the “ 2019 Augmented and Virtual Reality Survey Report ” by Perkins Coie and the XR Association. Plus, costs for these tools are starting to decline, making them more accessible than ever before.

article thumbnail

Esports: The Down & Dirty Stats for Educators - Live from #ISTE19

The Innovative Educator

There Is A Curriculum The High School Esports League has a curriculum and you can access it at bit.ly/gamingcurriculum. Career Readiness Students learn about platform technologies, databases, big data, and machine learning. Accessibility and Inclusion All students can participate unlike traditional sports. gamingcurriculum.

article thumbnail

Vote for Digital Promise in the 2020 SXSW EDU PanelPicker

Digital Promise

Click each link that interests you to vote now through August 23, 2019. Today, with more than 97 percent of school districts with increased access to high-speed Internet, technology is taking hold and creating incredible learning opportunities for our students. Connected: The Power of Digital Learning Every Day.