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K–12 Teachers Use Virtual and Augmented Reality Platforms to Teach Coding

EdTech Magazine

Since 1990, jobs in science, technology, engineering and math have grown by 79 percent , and are expected to grow an additional 13 percent by 2027 , according to a 2018 Pew Research Center survey. . Innovations in virtual and augmented reality in the classroom are taking the concept of gamification to a whole new level. .

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How to Build a Modern School – 6 Key Elements to Embed in Your Groundwork

ViewSonic Education

Below are three examples of transformative EdTech innovations: Gamification in education is a key movement in EdTech. VR technology like Google Tour Creator will allow students to create and take virtual tours anywhere around the world in an immersive 360-degree environment.

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Makerspace Starter Kit Updated

The Daring Librarian

makerspace #LEGOS About time @amazon A post shared by @GwynethJones (@thedaringlibrarian) on Aug 24, 2018 at 4:53am PDT If I could only buy one thing for a Makerspace, it would be LEGOS! One of my AWESOME former 8th graders, Lillian, started a Makey-Makey Made Simple-Simple Crowdsourced Google Doc Tutorial. Gamification for the Win!

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Makerspace for Little or Nothing

The Daring Librarian

But what if we spend thousands of dollars on 3D printers, robotics, and other ephemera and it just ends up collecting dust? We’ve created cardboard arcades, robots, buildings, etc." -- Read the article for more! Graphic by @DianaLRendina Tech Take-Apart Robot Challenge Tech take-apart is a classic makerspace activity.

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Teens and Tech: Distinguishing Addiction from Habit

MindShift

A former “design ethicist” at Google, he tells NPR’s Steve Inskeep that he saw the tech industry turning toward something “less and less about actually trying to benefit people and more and more about how do we keep people hooked. Copyright 2018 NPR. Fighting tech with tech. To see more, visit [link].

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What?s New: New Tools for Schools

techlearning

CAROLINA BIOLOGICAL SUPPLY COMPANY BUILDING BLOCKS OF SCIENCE 3D ( www.carolina.com/help/pressreleases/2018/building-blocks-of-science-3d ) Carolina Biological Supply Company launched the new Building Blocks of Science 3D hands-on unit kits for students in grades K to 5. The application is free to download from the App Store or Google Play.

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Highlights From a Year of Tracking Future Trends in Education

Edsurge

Another surprise was a turn in public perception of giant technology companies, especially Facebook and Google, as well as Twitter and Amazon. I was also surprised to see so little development in gaming and gamification within education this past year.

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