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Game On: Teachers Should Continue to Gamify Classrooms

EdTech Magazine

Fri, 09/28/2018 - 15:49. Get Your Gamification On. Several years ago, gamification was an emerging trend and even named one of the Horizon Report’s Top 10 things driving educational change. Of course, you don’t need an actual game or app to use elements of gamification in the classroom. jena.passut_7651.

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The 2018 Honor Roll: EdTech’s Must-Read K-12 IT Blogs

EdTech Magazine

The 2018 Honor Roll: EdTech’s Must-Read K-12 IT Blogs. Sun, 04/29/2018 - 20:12. Google’s education solutions just keep expanding. Thankfully, there’s Alice Keeler, a Google Certified Teacher and self-described super-nerd. Kasey Bell is a Google-certified instructional technology consultant with a ton of personality.

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K–12 Teachers Use Virtual and Augmented Reality Platforms to Teach Coding

EdTech Magazine

Since 1990, jobs in science, technology, engineering and math have grown by 79 percent , and are expected to grow an additional 13 percent by 2027 , according to a 2018 Pew Research Center survey. . Innovations in virtual and augmented reality in the classroom are taking the concept of gamification to a whole new level. .

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Game Based Learning in Action

The CoolCatTeacher

Date: March 7, 2018. There’s gamification. Gamification versus Game-Based Learning. So gamification — those are those structures around games. That’s a little bit different from gamification. These teachers use some version of gamification, but they always use games in the classroom.

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#ICE18: Rushton Hurley Discusses Tactics for Leading a Digital Media Revolution

EdTech Magazine

Mon, 02/26/2018 - 10:30. EdTech K–12 Magazine (@EdTech_K12) February 26, 2018. I've seen PD programs designed around gamification strategies that give teachers room to try things they might not have tried otherwise. #ICE18: Rushton Hurley Discusses Tactics for Leading a Digital Media Revolution. meghan.bogardu…. CDW Activity ID.

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How to Build a Modern School – 6 Key Elements to Embed in Your Groundwork

ViewSonic Education

Below are three examples of transformative EdTech innovations: Gamification in education is a key movement in EdTech. VR technology like Google Tour Creator will allow students to create and take virtual tours anywhere around the world in an immersive 360-degree environment. Integrating future work skills.

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14 Education Advancements in a Year

Ask a Tech Teacher

Following is a list of fourteen such changes that have set 2018 up to be the most student-centered, transformative year ever. Classrooms now are more likely to store student files in the cloud (OneDrive or Google Drive for example) than on school servers allowing students to access their work from school and home.