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Taking Student Voice Beyond The Classroom

techlearning

It is 2016 and I’m just starting my current job at Fair Haven. FH Gizmos launched in May of 2016. The next school year, 2016-2017, we made about a $100, but FH Gizmos also got an amazing email. Slack , the massive communication company, had seen pictures of the stuff students were creating on Twitter.

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Reinventing The School Desk: Tip Tap Tap And The Internet of Things

Fractus Learning

Gamification for Learning. Our approach towards designing our educational applications was to incorporate gamification theory and techniques (narrative, acknowledging achievement, giving rewards, socialisation and altruism), as to encourage and motivate students with higher levels of engagement through learning activities.

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What?s New: New Tools for Schools

techlearning

The adaptive Apex Learning Tutorials for intervention, remediation, and preparation for high-stakes assessments were proven to improve students’ performance on the Tutorials from pretest to posttest by more than 50% and by an average of 23 to 26 percentile points during the 2016–2017 school year.

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WHAT’S NEW: NEW TOOLS FOR SCHOOLS

techlearning

In addition, Alma will continue to provide its own set of robust reporting tools to meet many needs and budgets. This follows the company’s recent integrations with Canvas and Schoology and its OneRoster alignment. Software & Online ALMA TECHNOLOGIES, INC. HERO K12, BV INVESTMENT PARTNERS AND SCHOOLMINT ( herok12.com

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Education Technology and Data Insecurity

Hack Education

Pokémon Go, a free augmented reality game developed by Niantic (a company spun out of Google in 2015), became the most popular mobile game in US history this year. ” “ How Asian test-prep companies swiftly exposed the brand-new SAT.” This is part eight of my annual review of the year in ed-tech.

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