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Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

million, on the heels of their official market launch and initial game release due June 1st, 2016, raising the total investment to nearly $2 million. Triseum has grown to over thirty staff, incorporating former Texas A&M University students, professors and leading experts in game development from around the country.

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Discovery Education, Caterpillar Foundation, and Learning Undefeated Launch New Initiative to Inspire Next Generation of STEM Professionals

eSchool News

This unique program leverages the power of play by using engaging, hands-on digital resources to educate and inspire students in grades 9-12 to consider exciting careers in a variety of STEM professions. The future STEM innovators are sitting in classrooms all across the country.

STEM 92
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#40years of educational technology: Social media

Learning with 'e's

They are vital components of the web, and social media are important for education - because learning is essentially social and personal. My initial interest in researching the social web stemmed from some early work my colleagues and I did around wikis and blogs in medical education in 2005-2006. Unported License.