Game Based Learning in Action

The CoolCatTeacher

Game-based learning might not be what you think. On today’s show Matthew Farber, author of Game-Based Learning In Action: How an Expert Affinity Group Teaches with Games , talks about how to use games in the classroom effectively.

Game Based Learning and Twine

The CoolCatTeacher

Today Dr. Matthew Farber @matthewfarber talks about game-based learning in his classroom and a new tool he loves: Twine. In today’s show, Matt discusses game-based learning and: Why game based learning works. Never stop learning.

Epic Guide To Game Based Learning

The CoolCatTeacher

100+ Game Based Learning Resources to Get Started in Your Classroom From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Games are fun. Game based learning excites learning in my classroom. What are serious games?

Leveling Up: How Digital Game-Based Learning Is Altering Education

EdNews Daily

At the turn of the 21st century, public interest in games as learning tools took hold. In the eyes of digital game-based learning proponents, the general public and today’s teachers finally understood something that students and educational researchers knew all along.

?How Game-Based Learning Encourages Growth Mindset

Edsurge

In the gaming world, perseverance, problem solving, and creativity are the keys to success. There is no such thing as failing in a digital game. Like gaming, learning math requires grit and persistence—cornerstones of growth mindset—and is grounded in problem solving, flexible thinking, and pattern recognition. The same kind of tenacity is crucial when learning math. Games welcome players of all ability levels in the same environment.

Game-Based Learning Thrives, Despite Report of its Decline

EdTech Magazine

By Tommy Peterson Many K–12 educators remain enthusiastic about game-based learning despite a report that adoption has stalled. Classroom Game-based Learning STEM

New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

A great deal of initial research exists about blended learning techniques such as game-based learning, but adoption has stalled because of a lack of scalable, practical techniques that have also proven effective. student needs vary greatly from one classroom or school to the next,” says Kevin Connors, Director of Personalized Learning for Chicago Public Schools. Founding a company based on research results. Leading Thinkers: Digital Media & Learning.

Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

André Thomas, CEO of Triseum and former Head of Graphics for EA Sports Madden Football, brings gaming to new heights on university campuses combining rigorous learning and resources with state-of-the-art graphic design. When Education Game Development Is Done Right, It Works.

Game-Based Learning Meets Science Standards

EdTechTeam

GAME-BASED LEARNING FROM LEGENDS OF LEARNING NOW MEETS SCIENCE STANDARDS IN TWO MORE STATES Research-Based Games Already Aligned with Next Generation Science Standards WASHINGTON, D.C.—Aug. All games are based on state curriculum standards.

XplorLabs Fire Forensics: A Free STEM Module for Middle School Science

The CoolCatTeacher

Generally speaking, this free interactive STEM lab takes 2-4 days to complete and includes extension science experiments that you could add to the unit. Fire Forensics: A Free STEM Module for Middle School Science. Students will also use charts to learn how to analyze the burns.

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FETC 2015 Keynotes Highlight the Future of 3D Printing and Game-Based Learning

EdTech Magazine

Classroom Game-based Learning Leadership Management STEM Frank Smith Author Jane McGonigal and MakerBot’s Yuri Salnikoff led the first two keynotes of the conference.

5 Free Tech Tools to Try in Your Social Studies Lessons [ENCORE]

The CoolCatTeacher

For $295, this all-inclusive event (except for hotel and travel) is an amazing opportunity to learn. The top Edtech Tool Tuesday of 2018 (so far) with Richard Byrne From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter.

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Legends of Learning: The Game-Based Science Platform for Grades 3-8

The CoolCatTeacher

Sponsored by Legends of Learning From the Cool Cat Teacher Blog by Vicki Davis Follow @coolcatteacher on Twitter. Students love to play games, and they also need real-world examples to help science come alive. Kids in grades 3-8 will love these science games. 8 games).

Minecraft in the Classroom

The CoolCatTeacher

In today’s show, learn about Minecraft EDU and how it is being used to teach. It’s all about gaming. So there are different learning levels and different learning environments for all these students. It was normal classroom versus gaming with Minecraft.

7 Ways My Interactive Display is a Key Part of My Student-Centered Classroom

The CoolCatTeacher

In a project-based classroom where making and inventing happens all the time, students are always doing amazing things. Being able to quickly share is essential to progress, learning, and celebrating student success.

Drones in the Classroom: Teaching Writing and Collaboration with Drones

The CoolCatTeacher

Learn how she does it, what standards she teaches, and technical issues of working with drones in the classroom. There were grades associated with it, and I have a whole safety thing and a checklist of things they had to learn and all.

Merge Cube Mania in Middle School

The CoolCatTeacher

Legends of Learning has awesome free science games and activities to celebrate earth day on April 22. coolcatteacher.com/earth Check out their NGSS aligned Science games for grades 3-8. Some are interactive games. They had to tell what they learned about how to use it.

Bringing Literature to Life in Open Sim

The CoolCatTeacher

Mary Howard’s students build and learn in Open Sim , a virtual world like Second Life. Vicki: And, it’s a learning process. We gave (the students) (virtual) land, and we gave them an opportunity to learn about the architectural principles behind Frank Lloyd Wright.

Mathivating Kids to Get Excited About Math

The CoolCatTeacher

I do… “Live + Laugh + Love = Learn” in my classroom. So we talk about things over the weekend and how much I missed them, and then we do a Math-oggle game I created. And we try to freestyle what we learned, and then somebody does the beat on the desk.

Active Learning in the Science Classroom

The CoolCatTeacher

Thirty-three-year Presidential Award Winning science teacher Glen Westbroek believes in creating active learning experiences in his science classroom. And thanks to Legends of Learning for sponsoring science week this week on the 10-Minute Teacher. Why is active learning so important?

Metaverse for Augmented Reality: Program and Breakout in Augmented Reality

The CoolCatTeacher

Also, I learned about Twitter, I did the same thing. Others made fun games and activities to teach about topics from pet care to comedy. Like a regular video game or program, it can ask you to input a name that it will call you throughout the experience.

How to Teach Coding in the Elementary Grades with Sam Patterson

The CoolCatTeacher

Elementary and primary students can learn to code. For Hour of Code week this week, learn how you can go past the Hour of Code and use coding all year long! app is designed to help people learn how to use it. Then we’re learning like 23 times faster.

5 Formative Assessment Strategies to Help with Classroom Management

The CoolCatTeacher

Sponsor: The US Matific Games are coming this February. Try Matific free now and sign up to join their Math games. This fun, gamified site is sponsoring Math games this February and students can compete to win prizes for themselves and your school.

Virtual Reality (VR) as a New Educational Paradigm

The CoolCatTeacher

Within the virtual environment, you get you learning, you get your assessment, you get your experience. Another one, SineSpace — which is completely web VR based. Unity is a software required to make games. I mean, this is not a game. I’ve got a lot to learn.

Breakout EDU Digital is Awesome (and Free) #breakoutedu

The CoolCatTeacher

Learn about the challenges and advantages of breakout edu digital. Some examples of the most popular breakout edu games. Mari Venturino is a 7th-grade science and AVID teacher and Blended Learning Specialist at Mar Vista Academy in San Diego, CA.

5 Reasons Teachers Using Tech are Super Heroes with Kecia Ray

The CoolCatTeacher

If you don’t “get” why technology is important, or know people who don’t, take a listen to understand and learn about transformative practices that work in education. They’re doing awesome things to drive inquiry based learning. Learn about AR and VR.

Computational Thinking and Math for Elementary Grades

The CoolCatTeacher

Fun, exciting tools and techniques can help very young kids understand math and learn computational thinking. Sponsor: FREE MATH RESOURCE The US Matific Games are coming this February. Try Matific free now and sign up to join their Math games. They quickly learn it that morning.

Computer Science Teaching Tips

The CoolCatTeacher

What happens when a school has every student learn Computer Science. To learn more about Wriq go to www.texthelp.com/wriq. You know you don’t want kids trying to learn just enough to pass the course. You want them learning more because they want to solve a problem.

The Vocabulary Doctors: How to Teach Vocabulary

The CoolCatTeacher

Dr. Kimberly Tyson @ tysonkimberly and Dr. Angela Peery @ drangelapeery share their advice for helping students learn blended vocabulary. Learn more. Want to hear another episode on helping students learn? Never stop learning. .

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Google Masters For Kids of All Ages: Badges, Skills and More

The CoolCatTeacher

She also shares her micro-credential badging approach that has her fifth graders excited to learn. To learn more about Wriq go to www.texthelp.com/wriq. The day that they learned to copy and paste (laughs) was a magical day because they were able to use that Ctrl-C and the Ctrl-V.

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Makerspaces Encourage Students to Innovate and Build Critical Thinking Skills

EdTech Magazine

Bannan Schools offer tips on setting up hands-on learning in all kinds of spaces. Classroom Curriculum Game-based Learning STEMBy Karen J.

Edtech and Social Emotional Learning #sel

The CoolCatTeacher

Today Dr. Michelle Zimmerman @mrzphd talks about social emotional learning and education technology. FutureFit aligns social emotional learning and character education with your traditional subjects of math, language arts, sciences and more for grades K-12.

EdTech 150

What’s Hot in 2nd-Grade with #2ndchat moderator Carol McLaughlin

The CoolCatTeacher

From Project based learning, global projects and steam to the biggest heartbreaks of second-grade teachers, Carol shares it all. Even if you don’t teach second grade, you’ll learn a lot. 2nd Grade Trend #1: Project Based Learning.

Robots and Related Tech Play a Role in Advancing Curricula

EdTech Magazine

Classroom Curriculum Game-based Learning Online Learning STEMBy Eric Walter Some experts look to AI and robotics as the teaching tools of the future.

Virtual Reality: Coming Soon to a School Near You

EdTech Magazine

Classroom Curriculum Digital Content Game-based Learning Online Learning STEMBy Frank DiMaria Soon students will sense movement, explore the human body in 3D and mix chemicals virtually thanks to companies like Oculus, Facebook and Nearpod.

Coding and Bots

User Generated Education

The description is: Learn how to code first by playing games and then by coding some bots including Sphero, OZOBOT, and Dash and Dot. Two things to note about this class are, first, I learned last summer not to underestimate the learning potential of very young kids.

Why It's Important to Teach Your Students Financial Literacy—and Three Ways to Do It

Edsurge

we saw an opportunity to use video, animation, 3D gaming and avatars to bring financial concepts to life for the next generation. In 2015, we launched the FutureSmart Digital program—a gamified, web-based financial education course, in partnership with education technology company EVERFI. Supplement At-Home Education with Digital Learning Digital financial education can—and does—play a role in providing students with the financial knowledge they may not receive at home.

#iste17 trends: Google, Touch Screen Chromebooks and More

The CoolCatTeacher

Whether it is learning from home through online courses, professional development, conference workshops or as a keynote speaker Kasey is a relentless innovator of ideas and a devoted transformer of classrooms and teaching. Digital Innovation in Learning Award Winner in “Sharing is Caring”.

Minecraft: Education Edition Coming This Summer

EdTech Magazine

Frank Smith A version of Minecraft customized for the classroom will give educators new tools and options to tailor the boundless game world to lesson plans. Classroom Digital Content Game-based Learning STEM

Five Ways Teachers Can Use—and Create—Augmented Reality Experiences

Edsurge

Many educators find that gamifying learning keeps students engaged. BreakoutEDU , for example, is an educational game platform that includes a curated set of physical materials—think padlocks, boxes and invisible ink—and activities across a wide range of subjects and grade levels. Platforms like Metaverse also have hundreds of ready-to-use, free learning experiences, with thousands of teachers collaborating on creating additional content. Learn how teachers are using the app.