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A Very Useful Guide to Virtual Classroom Collaboration

The CoolCatTeacher

Collaborate with faculty to support them in an instructional design capacity, inspiring and helping them implement engaging curricular units around instructional technology and innovation. Develop training and instructional materials for faculty to enhance their fluency with available technologies and software.

Classroom 344
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Student seeks to create the ‘Netflix of online learning’

The Hechinger Report

eLearn.fyi is a database of more than 300 online resources, from a civics curriculum created by a former Supreme Court justice to engineering lessons for building a robotic arm. As long as students, parents and teachers are baffled, these tools will continue to fall short of their capacity to improve and personalize instruction.

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Using Makerspaces to Support Personalized Learning

edWeb.net

They had a bee robot that they learned to program to better understand bee behaviors. During her time in the makerspace, she learned how to design and create keychains to sell at local veterinarians’ offices and at fundraisers. For instance, students didn’t just research information about bees online. Supporting school activities: St.

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A Glimpse Into the Playful World of Seymour Papert

Edsurge

Later, the name for the LEGO company’s award-winning toy Mindstorms, a robotic construction system for youngsters, was inspired by Seymour's 1980 book of the same name.) Yet many of the industry’s efforts to create computer-aided learning software, or attempted to infuse traditional instructional material onto games, frustrated Seymour.

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29 K-12 edtech predictions for 2021

eSchool News

Leaders will be looking for new ways to streamline observation to ensure teachers feel supported, connected with colleagues, and aligned on how to have the most impact with students. Jason Innes, Director of Curriculum, Training, and Product Management, KinderLab Robotics. “We Adam Geller, Founder and CEO, Edthena.

EdTech 139
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Cardboard Challenges: No Tech/Low Cost Maker Education

User Generated Education

Many of the discussions about and actions related to integrating maker education into educational environments center around the use of new technologies such computer components ( Raspberry Pis , Arduinos ), interactive robots for kids ( Dash and Dot , Ozobots , Spheros ), and 3D printers. Cardboard Roll Robot.

Education 120
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The Myth of Neutral Makerspaces

User Generated Education

Program leaders and instructors remain predominantly male, and a language analysis of recruiting and instruction materials revealed evidence of implicit bias. I expected to find a decent number of articles on this topic, but became a bit dismayed on how few I found. Implicit bias is pervasive and insidious,” the report states.