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The Future of eLearning - 10 Trends To Be Aware Of

ViewSonic Education

For those who don’t know what it is, eLearning refers to learning that utilizes electronic means to create a more dynamic and instructive learning environment. Beyond simple smartphone commands, AI has found a use in the context of eLearning. Gamification. Today, eLearning reigns supreme. Mobile Learning.

Trends 397
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6 Benefits of Immersive Learning with the Metaverse

ViewSonic Education

Broadly, the metaverse refers to the creation of virtual worlds or spaces in which social interactions can occur. While there are still challenges associated with the digital divide and access to technology, this gap is shrinking all the time, especially with smartphones widening access to digital content and software.

Learning 327
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Video-Assisted Learning: Using Educational Videos to Teach

ViewSonic Education

Educational supplements refer to the videos, short movies, or films where the primary purpose is to educate on a particular topic or learning objective. Cognitive abilities refer to abilities and skills relating to the brain. All you need is a display, projector, or even a smartphone. Social-Emotional Learning.

Video 409
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Study Tools: Which are the Latest in EdTech Innovation?

Kitaboo on EdTech

You simply have to play the audio file on your smartphone and listen to it via Bluetooth. Gamification: Some innovative study tools also allow you to create and deliver gamified content. Gamification is a great study tool to personalize learning, making it more immersive and exciting. AI-driven study tools: Industry 4.0

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Why Digital Textbooks are More Affordable than Paper Textbooks?

Kitaboo on EdTech

Digital textbooks, also known as eTextbooks or electronic textbooks, offer similar content to paper textbooks but can be accessed via computers, smartphones, and e-readers. They can be read via an eReader or downloaded onto one’s computer, laptop, or smartphone. They are adopting a digital-first approach to educational content.

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Are eTextbooks The Next Big Thing in K-12 Education?

Kitaboo on EdTech

Well, they sure are cute, but what you need to really notice here is that they are already familiar with how to use a smartphone! Slowly but surely, they have realized that smartphones and tablets can also be utilized for educational purposes, and that’s how etextbooks became mainstream. Improves Motivation Through Gamification.

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The 2018 Honor Roll: EdTech’s Must-Read K-12 IT Blogs

EdTech Magazine

You can also bookmark this list as a resource and refer back to it throughout the year. How do you make middle school English more exciting and engaging for a generation that has known what a smartphone is from nearly birth? usedgov | Read the blog. Laura Bradley. Infuse a little tech into it. Mariana Garcia. Yes Tech!