Long Live the '90s: ‘Edtech’ Crazes Every Teacher (and Student) Secretly Wishes Were Still Around

Edsurge

2017 Equivalent: Most adaptative math programs (IXL Math, Khan Academy, DreamBox) have some gamification element. If you’ve ever been tempted to click on one of those ‘90s-nostalgia posts, we really can’t blame you—I mean, who doesn’t want to skim through pictures of Dunkaroos and Capri Suns to find out if they really were a ‘90s kid? But here at EdSurge, we believe the teachers who taught those ‘90s kids deserve a walk down memory lane, too.

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3 Websites to Gamify Your Math Class

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This goes well beyond Khan Academy’s online video training, into fantasy worlds of trolls and wizards, the type of activities most parents have tried to keep their kids away from. More on gamification of education: 29 Online Educational Activities Kids Will Love This Summer. Most elementary age kids I know love math, but that changes when they matriculate to middle school.

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Helping students in need

Neo LMS

Khan Academy is a good start. Gamify Here we are again talking about gamification. Here we are in the e-learning age where students are becoming self-engaged learners and teachers are maximizing whatever digital resources there are for teaching.

6 benefits of using apps with young children

The Cornerstone for Teachers

Khan Academy is another very successful and popular platform that produces short lectures, covering a variety of subject matter in the form of YouTube videos, with practice exercises for students and tools for educators. Some of the more successful digital EdTech tools now also employ gamification concepts to encourage engagement and improve performance.

6 benefits of using apps with young children

The Cornerstone for Teachers

Khan Academy is another very successful and popular platform that produces short lectures, covering a variety of subject matter in the form of YouTube videos, with practice exercises for students and tools for educators. Some of the more successful digital EdTech tools now also employ gamification concepts to encourage engagement and improve performance.

15 Sites for Blended Learning

Technology Tidbits

Blended Play - A excellent site that uses "gamification" to blend learning where educators create the questions used in the games. Khan Academy - A very popular resource for online learning where the user learns at their own pace through interactive exercises and videos. What is Blended Learning? This is a question that I frequently think about and a term that gets tossed around in education.

6 benefits of using apps with young children

The Cornerstone for Teachers

Khan Academy is another very successful and popular platform that produces short lectures, covering a variety of subject matter in the form of YouTube videos, with practice exercises for students and tools for educators. Some of the more successful digital EdTech tools now also employ gamification concepts to encourage engagement and improve performance.

Pigeons, Operant Conditioning, and Social Control

Hack Education

And you can hear all this echoed in today’s education technology designers and developers and school reformers – from Sal Khan and Khan Academy to US Secretary of Education Betsy DeVos. Gamification.

Learning Revolution Free PD - Google Online Summit This Weekend! - Gaming in Ed - Support Free PD

The Learning Revolution Has Begun

CUE and The Learning Revolution Project, the producers of the Google Teacher Academy and the Global Education Conference, are joining forces to expand globally connective opportunities for educators. Thursday''s sessions will be delivered by teachers, librarians, game developers, and gamification fans - don''t miss out!