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Gamification for the Win! Escape from Detention

The Daring Librarian

Escape is available for iPhones , iPads , and Android systems. From an article by: Technically Baltimore : "Mindgrub Technologies , the Catonsville-based innovation agency that started a new gaming division this year, has released its latest game. "The new game offers a variety of break out scenarios at escalating levels of complexity.

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Game Education: It’s in Their DNA – Guest Post from Courtney Pepe

EdTechTeacher

At Valleyview Middle School in Denville, New Jersey, Matthew Farber -7th Grade Social Studies teacher and doctoral candidate in the Educational Technology Program at New Jersey City University – uses Minecraft and project-based learning to help his students make a deeper connection to the concept of the colonization of America.

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Epic Guide To Game Based Learning

The CoolCatTeacher

Does Gamification in Education Really Improve Learning? Gamification and Instructional Design by Mia MacMeekin includes a fantastic infographic to help understand some of the basics. Gamification in Education – a piece I wrote for Edutopia on this topic. Serious Games: Rethinking Gamification in Education with Cat Flippen.

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What?s New: New Tools for Schools

techlearning

The software takes advantage of Casio’s Natural Display technology for input and output of mathematical expressions. A free resource to parents and teachers, STEM Lab is an online hub that features STEM activities organized by age group for youth ages 4 to 16. CASIO CLASSPAD.NET ( classpad.net ) Casio’s ClassPad.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary , the researchers shared: When thousands of students respond to dozens of tasks there are endless variations.