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Why students love a game-based learning experience

Neo LMS

However, the growing trend of gamification – defined as adding game elements to a non-game environment – has begun to inspire teachers to apply game elements to advanced grades, older age-groups and more challenging curricula. A digital game-based learning experience. Why students love game-based learning.

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6 Digital tools that encourage computational thinking

Neo LMS

Computational thinking is an innovative approach to teaching that redesigns the STEM and ELA curriculums on a new framework. This framework focuses on turning students from consumers to content creators through game-based learning and computational thinking (CT) skills while developing their critical thinking and problem-solving skills.

Tools 366
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EdTech that “Sparks Joy”

Neo LMS

Launching right in is our very own NEO LMS. Teachers using the NEO LMS platform can use a host of nifty tools to really make learning accessible, self-paced and fun. Additionally, storytelling in STEM subjects bridges the conceptual divide between the “abstract” concepts of science, and the messy machinations of everyday life.

EdTech 223
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4 Ways to promote collaboration in digital spaces

Neo LMS

We can use game-based learning and have students play on teams or create games for students to participate in these breakout room spaces. Read more: Why students love a game-based learning experience.

Microsoft 463
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It’s 2020: Have Digital Learning Innovations Trends Changed?

Edsurge

The primary trends identified by the team were: adaptive learning, open education resources (OER), gamification and game-based learning, MOOCs, LMS and interoperability, mobile devices, and design. To those working in higher education, some of the trends presented by the team may not have come as a surprise.

Trends 194
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5 technologies to avoid in the classroom-and what to use instead

eSchool News

In fact, according to EDUCAUSE , one of the core functions of the post-LMS era is to use a “next generation digital learning environment (NGDLE)” that “supports collaboration at multiple levels and make it easy to move between private and public digital spaces. Read more about AR in K-12 here , as well as apps for AR here.

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Tips to increase motivation in e-learning

Neo LMS

Read more: Why students love a game-based learning experience. Student-centered learning content is the key to student motivation. Engagement stems from emotion and the feeling of usefulness. This way, you allow them to plan on their own the entire learning process. Raise engagement levels.

E-rate 211