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How K–12 Classrooms Can Benefit from Robotics

EdTech Magazine

How K–12 Classrooms Can Benefit from Robotics. Cracking the K–12 connection code requires a new approach, one that combines active-learning pedagogy with robotics in the classroom to deliver an interactive, immersive learning experience. . MORE FROM EDTECH: See how education robotics companies are invigorating K–12 learning.

Robotics 411
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Announcing the Library 2.0 "Emerging Technology" Mini-Conference

The Learning Revolution Has Begun

This is a free event, being held live online and also recorded. network to be kept updated on this and future events. We invite all library professionals, employers, LIS students, and educators to participate in this event. network to be kept informed of future events. Please also join this Library 2.0 YouTube channel.

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Register for the Library 2.0 "Emerging Technology" Mini-Conference - Plus, Some Accepted Sessions Are Online!

The Learning Revolution Has Begun

We invite all library professionals, employers, LIS students, and educators to participate in this event. This is a free event, being held live online and also recorded. network to be kept updated on this and future events. The call for proposals is still open , and some of the accepted sessions are below.

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Next Week - The Library 2.0 "Emerging Technology" Mini-Conference - All Keynotes and Sessions Posted!

The Learning Revolution Has Begun

We invite all library professionals, employers, LIS students, and educators to register now to participate in this event. This is a free event, being held live online and also recorded. network to be kept updated on this and future events. REGISTER HERE to attend live and/or to receive the recording links afterward.

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Storms over liberal education: notes on the 2016 AAC&U conference

Bryan Alexander

The event became much more dramatic than expected, once the hosting city, Washington DC, was clobbered by the great snowpocalyspe of 2016. Let me share some materials here, along with reflections on the conference. But participants were very, very engaged from the start.

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Revolutionize Your Learning with Top Interactive Software Tools

Kitaboo on EdTech

Whether it’s a webinar, a learning program, or an offline event, emphasis is placed on making the content engaging for attendees. Gamified Learning Popular gamification elements can now be seamlessly and effectively applied in non-gaming contexts, such as learning.

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The Business of 'Ed-Tech Trends'

Hack Education

The report is always a big deal in technology circles – “a tech industry event in its own right,” as Wired’s Steven Levy put it in 2012 – and many publications and pundits dutifully cover Meeker’s observations, often adding very little analysis of their own. Wonder Workshop (robotics) – $41 million.

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