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The Game Agency Named to 2019 Training Industry Top 20TM Gamification Companies List

The Game Agency

Stamford, CT – July 30, 2019 – The Game Agency has been named to the 2019 Top Training Companies List for the gamification sector of the learning and development market for the third year in a row. The post The Game Agency Named to 2019 Training Industry Top 20TM Gamification Companies List appeared first on The Game Agency.

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64 predictions about edtech trends in 2024

eSchool News

The future of education is changing, and global workforce demands will be influenced by the need for knowledge around and skills in fast-growing technologies such as AI. With AI, we have just begun to see the possibilities this technology can provide for education. This begs the question: What’s next for education?

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8 Reasons to Create Interactive Textbooks for Engaging K-12 Students

Kitaboo on EdTech

If you draw a comparison between the two, i.e., traditional textbooks and interactive textbooks, you will see that e-textbooks clearly fare better than regular textbooks. Growing up amidst technology, K-12 students are now quite used to getting things done at the click of a button. Make the Course Interesting with Gamification.

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65 predictions about edtech trends in 2024

eSchool News

The future of education is changing, and global workforce demands will be influenced by the need for knowledge around and skills in fast-growing technologies such as AI. With AI, we have just begun to see the possibilities this technology can provide for education. This begs the question: What’s next for education?

Trends 52
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How To Teach Tech-Savvy Students Using Metaverse Avatars

ViewSonic Education

Despite their novelty, avatars can appeal to a generation of students who have grown up using technology in almost every aspect of their day-to-day lives. Digital technology is integrated into almost every aspect of a modern student’s life, which is why students of this generation are often referred to as digital natives.

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A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

NeverEndingSearch

However, at each level—middle school, high school, and college—these variations paled in comparison to a stunning and dismaying consistency. SHEG currently offers three impressive curricula that may be put to immediate use in secondary classrooms and libraries. That was certainly the case in our experience. You can now find out.