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And the top e-learning trends for 2016 are.

Neo LMS

Second, the introduction of gamification. Initially thought by some experts and even teachers as a gimmick , gamification quickly caught the interest of the ed tech world, because the best way to teach students is to play games. Classrooms will finally become cloud-centric. Flipped classrooms will be the norm.

Trends 150
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20 Ways to Personalize Your Learning This Summer

The CoolCatTeacher

Flipped Classroom The flipped classroom allows students to learn from pre-recorded videos and then to complete homework and other activities during class. With video instruction on the rise, flipped classroom techniques can help any teacher. There are even game badges you can add to Google Classroom.

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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Almost all of those companies went out of business. Today, Gaggle provides our Safe Classroom Learning Management System and Safety Management products for Google Apps for Education or Office 365 to millions of students who are creating, collaborating and sharing in a safe environment. The list goes on and on.

EdTech 40
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Almost all of those companies went out of business. Today, Gaggle provides our Safe Classroom Learning Management System and Safety Management products for Google Apps for Education or Office 365 to millions of students who are creating, collaborating and sharing in a safe environment. The list goes on and on.

EdTech 40
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Being ‘The Guide on the Side’ is not Enough. Become The COO.

techlearning

We need to become the COO of our classrooms, the Chief Opportunity Orchestrator. I first heard ‘sage on the stage’ and ‘guide on the side’ early in my teaching career when I decided to try The Flipped Classroom™. Through my flipped classroom failure, though, I did learn how to create a student-centered classroom.

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CrazyIdeas.Doc

techlearning

In my Google Drive I have a folder called Top Secret. My favorite company to come out of Start Up Bus was Course Align. To give more discretionary time back to teachers, what if we, like Google, provided perks. There are only two documents in that folder. The first is a Doc called HaHa! There you have it.

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Education Technology and the Year of Wishful Thinking

Hack Education

In January, “brain-training” company Lumosity agreed to pay $2 million to settle Federal Trade Commission charges that it had deceived customers with its claims that its games improved cognitive functions. Pokemon Go : “Why Pokemon Go shows the future of learning gamification,” according to Education Dive at least.