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QuizBreaker - A scheduled online quiz game that helps teams get to know one another in a fun way.

Educational Technology Guy

Companies like Microsoft and Google are using QuizBreaker to keep their remote employees happy and engaged! QuizBreaker ( [link] ) helps remote teams keep morale high through fun quizzes with lots of gamification. Some of their notable customers include; Google, Microsoft, Coca Cola, Ford, and General Electric.

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5 Steps to Gamify Your Elementary Classroom

The CoolCatTeacher

If you don’t have Google Docs, just use this PDF. Blog: [link] Twitter: @ hmarrs24 Resource: I’ve created a Google site that accompanies a three-day workshop that I do on gamifying your classroom at the elementary level. Whether they do or don’t, to get the most out of listening you can use this Podcast PD Template Hyperdoc.

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5 Benefits of Adding Gamification to Classrooms

TeacherCast

What is Gamification? Gamification is when you choose to use the elements of a game to add flavor to the classroom environment. Several organizations are making use of gamification to motivate customers. A common misconception of Gamification is that you add video games to the classroom. Click To Tweet.

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What Will Online Learning Look Like in 10 Years? Zoom Has Some Ideas

Edsurge

But as the company itself will tell you, it didn’t spring up overnight. While post-pandemic growth has slowed as schools resume in-person learning, the company is still flush with cash, reporting over $1 billion in revenue in the second quarter of 2021. In the future, there may be many such companies piggybacking off Zoom’s popularity.

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K–12 Teachers Use Virtual and Augmented Reality Platforms to Teach Coding

EdTech Magazine

“We also melded the missions of coding in education with AR for this exploratory study to see if we could get favorable results in timing tests and user experiences,” said Nathan Dass , a researcher and software engineer at Google AI. “We Technology Companies Invest in AR and VR Education Apps.

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Game Based Learning in Action

The CoolCatTeacher

There’s gamification. Gamification versus Game-Based Learning. So gamification — those are those structures around games. That’s a little bit different from gamification. These teachers use some version of gamification, but they always use games in the classroom. They use Google Classroom, or Schoology.

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Innovation In E-learning In The Last 10 Years

EdTech4Beginners

The new E-learning technologies keep on evolving, and a lot of companies are investing in it to yield efficient employees. According to a Google report , almost 80% people don’t exit their homes sans smartphones. Gamification in the Learning Process. E-learning has seen a broad positive shift in the last couple of years.

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