Remove Common Core Remove Game-Based Learning Remove Mobility Remove Personalized Learning
article thumbnail

Top 100 Sites/Apps of 2014

Technology Tidbits

As w/ the previous year''s list, more and more mobile apps are making the list as mobile learning continues to be the rising trend in education. However, that''s not to say that there isn''t a good amount of websites and Learning Management Systems showing up as well. iPads/Chromebooks). . iPads/Chromebooks).

article thumbnail

Yogome

Technology Tidbits

Yogome the company responsible for making wonderful educational mobile games has just released and educational web portal kids. Yogome is a personalized learning experience for each individual that is COPPA compliant and aligned to Common Core Standards. game based learning'

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

CodeCombat adds game, web development to coding platform

eSchool News

CodeCombat covers not just curriculum requirements from several competing K-12 computer science standards such as CSTA, ISTE, ACM, K-12 Framing, AP CS A, AP CS Principles, Common Core, and NGSS, but also aims to teach 85 percent of the undergraduate-level material that computer science majors at Stanford would cover in their first year.

article thumbnail

A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

In short, differentiation is the process of personalizing universal learning goals for groups of students. As such, it is closely related to (but different than) personalized learning and individualized learning. ” Game-Based Learning. Learning through games (from physical to digital).

article thumbnail

Learning Revolution - Week's Free Events - RSCON5 - The Wonderment - ISTE Reports - Genius Hour for Teachers

The Learning Revolution Has Begun

Learn how to help your students not just meet, but exceed, the standards. Learn how to design and deliver curriculum that engages students, personalizes learning, develops critical 21st century skills and STEAM (STEM plus the Arts)! Learn more here. Is your library mobile friendly?

Report 58
article thumbnail

Learning Revolution Week's Events - Evernote in the Classroom - Yong Zhao - Google+ vs. Ning

The Learning Revolution Has Begun

Learn about free, research-based curriculum and resources to help teach students safe, responsible, and respectful participants in a digital world, while fostering 21st-century skills and Common Core Standards. Learn more and register here. Is your library mobile friendly? Conversations Classroom 2.0

Google 54