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Why students love a game-based learning experience

Neo LMS

However, the growing trend of gamification – defined as adding game elements to a non-game environment – has begun to inspire teachers to apply game elements to advanced grades, older age-groups and more challenging curricula. A digital game-based learning experience. Why students love game-based learning.

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Increasing Student Participation During Zoom Synchronous Teaching Meetings

User Generated Education

To do online research about a given topic. To discuss a real life scenario or case study. This can be done in a jigsaw strategy whereby different groups are given different case studies. Both of these online tools – applications have huge archives of teacher created quizzes. Comic Creator.

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