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6 Tips for making the most of ed tech exhibitions

Neo LMS

From lesson creation to assessment and gamification, there is something for K-12 schools, universities, vocational schools, and so on depending on the purpose of the conference. Think of it like speed dating, but with technology. The exhibition part is also one of the best ways -if not the best- to find new ed tech solutions.

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Top 10 Digital Tools for the Classroom

Kitaboo on EdTech

Technology has penetrated every aspect of life, and education is no exception. As more and more teachers, students, and stakeholders experiment with technology, software developers are working day and night to bring them quality solutions. It offers state-of-the-art technology while staying up to date with the latest edtech trends. .

Tools 52
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The Games Art Historians Play: Online Game-based Learning in Art History and Museum Contexts

ProfHacker

To begin with some definitions, game-based learning differs from gamification in several important ways. Sometimes the latter is reduced to bells and whistles such as gold stars and progress bars, but gamification is potentially a much more subtle and powerful teaching strategy.

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The Asian Money Fueling US Edtech Investments

Edsurge

“Investors, particularly in China, are looking across the Pacific to check out innovative tools and models that they haven’t explored or implemented back home,” observes Victor Hu, Global Head of Education Technology and Services at Goldman Sachs’ investment banking division. Last year, at least 10 U.S.-based Limited Partner, Global Reach.

EdTech 86
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Learning Revolution Free PD - Michael Stephens Live Keynote - Follett Challenge - Digital Citizenship Week - K12 Online Starts

The Learning Revolution Has Begun

We must always keep working to be there, to be present, to be at the edge of what’s happening, and to be very visible while focusing on people, not technology, not the collection. Close to 40 presentations in four different strands: Stories for Learning, Games and Gamification, Passion-Driven Learning and STEAM. Those are merely tools.