Remove Assessment Remove BYOD Remove Data Remove Gamification
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Using Google Forms to Streamline Feedback & Document Growth

techlearning

If you really love what you see and want to take this type of Google Form to the next level, check out this article I wrote for EdSurge about how I took this type of Data and created a student-tracking system to share with students so they can take part in their own growth. Borrow what you like. Below is the show.

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3 Easy Ways to Gamify Your Classroom with Kahoot

Fractus Learning

Purposeful gamification can allow for personalized learning , increased student engagement , and greater creativity. ( But what if you’re new to gamification? Enter Kahoot , a free online questioning tool that integrates student competition while giving teachers valuable data about student performance.

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A Comprehensive Framework For Student Motivation

TeachThought - Learn better.

When researching student motivation and gamification late last year, I came across the most comprehensive gamification framework I’ve ever seen. While it is designed first and foremost as a way to frame gamification and its many strands, gamification is about human encouragement and motivation.

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5 Ways I’ve Redesigned My Rubric and You Should Too

techlearning

So what have you learned from analyzing test data and user feedback about your prototype?” “How When students complete a checkpoint, an assessment I use in tandem with the new rubric, they can submit completed graphic organizers during a checkpoint to show me they’ve be working through our design process and mastering our design techniques.

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Resources from Miami Device

Learning in Hand

Whether it is collecting lesson plans from faculty, submitting homework assignments, or taking a quiz, we are constantly gathering data. Pick and play games for intentional moments in the classroom, such formative assessment, differentiated instruction, and reflection to name a few. A massive online game? Come play along and learn how.

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A Dictionary For 21st Century Teachers: Learning Models & Technology

TeachThought - Learn better.

ABL pedagogy aims to enrich students’ academic experience and learning outcomes by connecting theory with practice, and concepts with methods, using data and insight they obtain through engagement with the larger world.” ” BYOD programs allow students to use their own technology (usually smartphone or tablet) in a classroom.

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BEST OF SHOW AT TCEA 2018

techlearning

Accessible from any computer, tablet, or smartphone, ClassLink is ideal for 1:1 and Bring Your Own Device (BYOD) initiatives. This maximizes educators’ instruction time by giving them the real-time data they need to deliver personalized instruction and practice. There’s nothing to install. No plugins. The latest update (v12.5)