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Design Thinking Process and UDL Planning Tool for STEM, STEAM, Maker Education

User Generated Education

Design thinking is an approach to learning that includes considering real-world problems, research, analysis, conceiving original ideas, lots of experimentation, and sometimes building things by hand. Many of those same qualities are goals of the Common Core State Standards. The Design Thinking Process.

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Learning Revolution - Week's Events - AERO - National Geographic - Top Tech Stories - Rankin on Revolution - SAT Talk - More

The Learning Revolution Has Begun

Wednesday, March 12th at 9am PDT in Seattle, WA Maker Movement at NCCE 2014 with Sylvia Martinez, Join colleagues for a day of hard fun and problem solving — where computing meets tinkering and design. ECAET 2014 invites research papers that encompass conceptual analysis, design implementation and performance evaluation.

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30 Examples Of Disruptions In The Classroom

TeachThought - Learn better.

This post is actually intended to supplement the “Cycle of Learning Innovation” model that will be publishing tomorrow (7.7.2015), which means this is less about analysis and context and more about the examples. First, some quick clarification so that we have a common language. Maker Movement.

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The Stories We've Been Told (in 2017) about Education Technology

Hack Education

This series is meant to serve in-depth exploration of the events of the past year and an analysis of how these events shape the way in which we imagine and prepare for the future of teaching and learning. The Common Core State Standards. The Maker Movement. The Top Ed-Tech Trends of 2014. The Business of Ed-tech.

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Top Ed-Tech Trends: A Review

Hack Education

It’s from these weekly and monthly reports that I start to build my analysis. The Common Core State Standards. The Maker Movement. Each month, I calculate all the venture capital investment that’s gone into education technology, noting who’s invested, the type of company, and so on. The Indie Web.

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