Remove Adaptive Learning Remove Demo Remove Gamification Remove Mobility
article thumbnail

Interactive eBooks: The Future of Digital Textbooks Unveiled

Kitaboo on EdTech

Benefits of Interactive Digital Textbooks Enriched Learning Experience Personalized Learning Opportunity Accessibility and Portability Collaborative Learning Sustainable Mode of Learning III. Future Trends in Interactive Digital Textbooks Virtual and Augmented Reality Artificial Intelligence Mobile Learning IV.

eBook 52
article thumbnail

10 Steps to Create Interactive K12 Learning Modules

Kitaboo on EdTech

Gamify the Learning Experience Who doesn’t enjoy a good game? Gamification of the learning experience is a process by which you incorporate game-like elements into your learning module. These could include setting a point system, creating levels of learning, rewarding students for answering questions correctly and so on.

eBook 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How Can Technology Help Improve Teaching Efficacy in a Classroom?

Kitaboo on EdTech

Applying modern pedagogical practices with EdTech Personalize lessons: Emerging technologies in the education sector are more attuned to modern pedagogical practices empowering students to take control over their learning journeys, thus, reducing some burden on the teacher. Contact our expert team now and get started!

article thumbnail

Top 10 Education Tech Trends in 2022

Kitaboo on EdTech

Duolingo, a language learning platform, has been using this AI adaptive learning technique. The reviews for this have been great, and many people are now eager to join Duolingo for their language learning needs. Gamification . A lot of eLearning platforms are now offering gamification learning modules.

Trends 52
article thumbnail

Top 5 Benefits of Digital Textbooks You Never Knew About

Kitaboo on EdTech

Features like quizzes, exciting graphics, videos, and flashcards can make learning more enjoyable and help them retain information better and for longer durations. Increased Engagement Gamification is a new trend designed to make education fun and engaging. It has been proven to improve student productivity by almost 50%.

eBook 52