Remove Accessibility Remove Game-Based Learning Remove Robotics Remove Software
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6 Digital tools that encourage computational thinking

Neo LMS

This framework focuses on turning students from consumers to content creators through game-based learning and computational thinking (CT) skills while developing their critical thinking and problem-solving skills. Students learn to read, modify and write scripts in JavaScript, Python, HTML, CSS, Java, and more.

Tools 366
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Top 5 new EdTech tools that you might use in your university

Neo LMS

Game-based learning. The best way to acquire and retain knowledge is by learning through games. The same gamification principle counts for many other subjects and the corresponding mobile apps, making this learning strategy universal. Robot teachers. Online learning.

EdTech 347
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Making Sense of the Metaverse in Education

EdTechTeacher

It lives in a network of interconnected computers and includes a range of free, accessible, and decentralized games, communities, and venues for interaction. In addition, Eduverse provides access to educational VR content and offers the “first educational VR theme park.” What is the metaverse?

Education 190
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The Trends and Challenges Shaping Technology Adoption In Schools

MindShift

Advancing Digital Equity and Scaling Innovation: Equal access to high-speed internet at home and at school remains a problem that educators can easily identify, but for which solutions are elusive. Makerspaces/Online Learning: In just one or two years, experts predict makerspaces and online learning will be common in schools.

Trends 28
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K-12 Tech Innovation News

eSchool News

These devices and tools empower teachers to create engaging lessons, fostering a more interactive and collaborative learning experience. The proliferation of educational apps and online resources has expanded learning beyond the confines of textbooks.

Trends 99
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Hack Education Weekly News

Hack Education

” Via Edsurge : “​A Fight for Internet Access Is Brewing in Alaska.” Via The AP : “ Learning software in classrooms earns praise, causes debate.” ” Robots and Other Ed-Tech SF. .” ” Robots and Other Ed-Tech SF. The game-based learning company Sumdog has raised $1.8

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Hack Education Weekly News

Hack Education

” Nope, robots will not be doing this job of content moderation , as Facebook recently boasted at its developer conference. I wrote about social-emotional learning (algorithms) as a “trend to watch.” Robots and Other Ed-Tech SF. For more news about robots not taking jobs, see the HR section above.

Kaplan 46