Remove 2019 Remove Classroom Remove Gamification Remove Online Learning
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Actionable advice for educators to move to online learning

Neo LMS

You’re getting comfortable with a new schedule, technology, and online grading. But, you still need a little help navigating the seas of e-learning. So, here’s actionable advice that you can use as a compass as you create a productive system for online learning. This is the future outlook of distance learning.

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10 Popular Educational Trends and What You Need to Know

Waterford

It’s tough to know exactly what the upcoming school year will look like, but by keeping up on current trends in the educational sphere, you can return to school next year informed, whether you’re in a classroom or teaching at a distance. Blended Learning. STEAM Curriculum. Digital Citizenship.

Trends 304
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Strategies for Motivating Students: Start with Intrinsic Motivation

Waterford

And as a teacher, you have the power to help them find that passion for learning while they are young. In this article, we’ll go over the difference between two types of motivation—intrinsic and extrinsic—and why you should prioritize the former in your classroom. 7 Ways to Boost Intrinsic Motivation in the Classroom.

Strategy 275
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Impact funds pour money into ed tech businesses

The Hechinger Report

In September 2019, a young Canadian ed tech company called Classcraft announced that it had raised $7.5 The Classcraft product is a piece of software that turns classroom behavior into a game. He told me about a meeting with prospective investors who wanted to exploit his gamification tool and put it in Starbucks.

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10 Must-Have Features of an Online Education Platform

Kitaboo on EdTech

Every vendor claims to have the best learning platform which benefits students and teachers. What then, is the differentiating factor which you should look for while selecting an online learning platform? Here in this blog, we will highlight some of the features that must be present in a learning platform.

eBook 56
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BreakoutEDU: More Than a Time-Filling Game

Shake Up Learning

The post BreakoutEDU: More Than a Time-Filling Game appeared first on Shake Up Learning. Think of BreakoutEDU as an escape room game for your classroom, aligned with your learning goals. Gamifying” our classrooms is a buzzword that seems to be flying around the education world these days. This brings me to BreakoutEDU.

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8 Trends in Education Technology That Will Have A Major Impact

Kitaboo on EdTech

From self-learning to flipped classroom approach, we have seen technology make a considerable impact on the learning and teaching methodologies. With numerous benefits to offer, digital learning has become an important part of the education system. Learning Outside the Classroom Environment.

Trends 111