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ISTE23 Redux—AR/VR Over AI?

eSchool News

Major players like Google, Microsoft Corporation, Meta, Samsung and Lenovo continue to invest major resources into its development. To help break down just where the technology is as it relates to being a true teaching tool in the classroom today I spoke with ClassVR’s Chris Klein.

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Labster Raises $21 Million to Bring More Digital Lab Simulations to Classrooms

Edsurge

She contacted that company, Labster , and was assured she could have a digital lab up in time for the first day of class. And she isn’t the only one sold on the company. The company now has about 65 full-time employees and 40 contractors. In 2017, the company raised $10 million in a Series A led by Balderton.

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Analysis: Is Higher Ed Ready for the Tech Expectations of the Teens of 2022?

Edsurge

We’d need to consider not just what technology products students are exposed to in the classroom, but also across the rest of their lives. It’s not like 40 years ago in the late 1970s when a single Apple II in the back of the classroom had explorers endlessly dying of dysentery on the Oregon Trail. Yes, teens. Outside of the U.S.,

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