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Self-Paced E-Learning Market Evaporating, Report Finds

Marketplace K-12

However, sales of mobile learning, simulation-based learning, game-based learning, and “brain-training” software are all on the rise. These increases are cited as major factors in the global decline of computer-based educational and professional training software. billion in 2016.

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Hack Education Weekly News

Hack Education

Via CNBC : “This Chinese-Israeli start-up wants to change the way kids learn to code.” “ OER-Enabled Pedagogy ” by Lumen Learning’s David Wiley. “ Social-Emotional Learning Is the Rage in K–12. Creative Commons has released its State of the Commons 2016 report.

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