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New Markets Venture Partners Adds $30 Million, Former Gates Foundation Executive to Edtech Fund

Edsurge

The four focus areas include career credentialing, digital and adaptive learning platforms, STEM and computer science instructional tools and data analytic services for schools. New Markets has supported 43 companies since its launch in 2003; edtech startups make more than 90 percent of its deals in the past five years, Palmer adds.

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Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

Student graduation and thruput of students is dropping and our educational delivery method for our mobile, digitally driven next generation is failing. He worked on the 3D feature film Valiant in 2003, after which he worked on Ant Bully. Video games are inherently a learning tool. Tuition is at an all-time high and rising.

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Nearly 60% of Teens Use Their Own Mobile Devices in School for Learning

The Innovative Educator

The ultimate learning experience for students is both highly collaborative and extremely personalized, supported by mobile devices and digital content, reports Project Tomorrow in their latest Speak Up report. This year, nearly half of teachers (47 percent) said their students have regular access to mobile devices in their classrooms.

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Hack Education Weekly News

Hack Education

“Researchers say removal of an IRS tool for financial aid applicants may have slowed FAFSA submissions, while college aid groups warn that affected students could already be losing out on aid,” Inside Higher Ed reports. Via Desmos : “The Desmos Geometry Tool.” “A bipartisan proposal in the U.S. .