Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students
EdNews Daily
MAY 31, 2016
Triseum has quickly changed the landscape of the emerging Game-Based Learning (GBL) industry. The company’s leading experts in gaming and instructional design are creating rich digital experiences for students. . He worked on the 3D feature film Valiant in 2003, after which he worked on Ant Bully.
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