How to Hold Effective Classroom Discussions

Waterford

Classroom discussions can be one of the best ways to boost student engagement. As students discuss their perspectives with each other, they’ll not only solidify their understanding of a topic—they may learn to see it in a new light, too. Bringing All Students Into Discussions.

Fostering Powerful Use of Technology Through Instructional Coaching

Digital Promise

While in some cases, technology is used in powerful ways to support students in developing critical thinking and collaboration skills, and to develop a sense of agency, in other situations it is used in things like drill and practice exercises, test prep, and reading online content. We must also support educators with the knowledge and skills to use technology in powerful ways to improve student engagement, critical thinking, problems solving, collaboration, and more.

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Powerful Learning is Authentic and Challenging

Digital Promise

In this series we explore Powerful Learning, a set of principles to guide educators designing learning experiences that engage the hearts and minds of learners and incorporate technology in ways that contribute to closing the Digital Learning Gap. When students are engaged in work that has an audience and impact outside of their classrooms, they are more motivated to persist in overcoming learning challenges. Students need an authentic purpose for learning 1. 2003).

How can teachers use VR in the classroom?

Neo LMS

These days, using multimedia tools is a foregone conclusion for the well-resourced teacher; technology is enabling greater interactivity and engagement between students as well as with the information they are required to learn. Naturally, the Internet is far and away the richest and most radical change from the days I was a student, and education will, frankly, never be the same again.

A Paradigm Shift

A Principal's Reflections

It all began around 2003 when the smartphone wars started with Blackberry, but was quickly taken over by the Apple iPhone in 2007. The following are some specific paradigm shifts in relation to the Pillars of Digital Leadership : Student Engagement, Learning, and Achievement We can ill afford to teach and lead in the same ways we were taught and led. Research has shown that redesign can impact student learning (Barrett et al.,

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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

When I started Gaggle back in 1999, we were free email for students. Today, Gaggle provides our Safe Classroom Learning Management System and Safety Management products for Google Apps for Education or Office 365 to millions of students who are creating, collaborating and sharing in a safe environment. One of my very memorable failures was in 2003, when I went to Austin ISD to present to the technology team as the final step of a large purchase.

Game-Based Learning Gains Steam in Higher Education: Triseum Raises $1.43 Million to Transform Educational Experiences for Students

EdNews Daily

Triseum has grown to over thirty staff, incorporating former Texas A&M University students, professors and leading experts in game development from around the country. It was important to Thomas that Triseum’s team be built, in an interdisciplinary fashion, to support all facets of curriculum interaction by students while maintaining and exceeding Game-Based Learning (GBL) expectations from students and teachers.

5 Tips To Improve Your Teaching And Boost Your Career

EdNews Daily

Which activities sparked student engagement, and which proved more of a struggle? What questions did students have? Did students have unexpected gaps in their knowledge that precluded you from teaching the most advanced parts of the lesson? Sure, you know the fundamentals backward and forwards and can probably teach similar lessons to each new group of students that enters the classroom. San Francisco: Jossey-Bass, 2003.

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This Neuroscientist Wants to Know Your Brain On Art—and How It Improves Learning

Edsurge

My first book was in 2003 (1*), and that book was all about connecting research with effective teaching. Social-emotional learning programs have proliferated—the idea that schools can be protective factors for students who are in toxic stress situations. 3) "Summer slide" is a term that refers to when students fall behind where they were academically over the summer months. In the second study, we broke students down into proficient and advanced, proficient and basic.

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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

When I started Gaggle back in 1999, we were free email for students. Today, Gaggle provides our Safe Classroom Learning Management System and Safety Management products for Google Apps for Education or Office 365 to millions of students who are creating, collaborating and sharing in a safe environment. One of my very memorable failures was in 2003, when I went to Austin ISD to present to the technology team as the final step of a large purchase.

U.S. K-12 Educational Technology Policy: Historical Notes on the Federal Role

Doug Levin

Consider this post (light on analysis, heavy on the archiving of primary source material) one for the wonks, students, and historians. FY 2003 $700,500,000. In addition, using technology to improve student outcomes is a key priority in the Race to the Top and Investing in Innovation (i3) programs. The Effectiveness of Educational Technology: Issues and Recommendations for the National Study (Mathematica Policy Research, 2003). On November 22, 1996, U.S.

Shifting from Passive to Active Learning

A Principal's Reflections

Quite often, they’re left wondering why there was no change in student engagement or achievement after large financial investments in devices. With that in mind, it’s important to understand that the technology our students are currently using in their classrooms is the worst technology they will ever use moving forward. On the other hand, active learning empowers students through meaningful activities where they actively apply what has been learned in authentic ways.

Counting your way to a college A

The Hechinger Report

At the University of Michigan campus in Ann Arbor, about 8,000 students have earned their ordinary course grades in an unusual way. If students botch an assignment, they can try something else. Each student can track his or her point tally online and see options for earning more points. He estimates that he’s doling out A’s to 80 percent of his students now compared with 50 percent or 60 percent beforehand. Students need to reach 900,000 to get an A.

Teacher Development Research Review: Keys to Educator Success

Digital Promise

Teaching quality has been defined as “instruction that enables a wide range of students to learn” ( Darling-Hammond, 2012 ), and it is the strongest school-related factor that can improve student learning and achievement ( Hanushek, 2011 ; Nye, Konstantopoulos, and Hedges, 2004 ; Rivkin, Hanushek, and Kain, 2005 ). Research shows that the following features of effective leadership can improve student achievement (Leithwood et al., Focus on Student Learning.

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Helping Others Along – Motivation Theory and the SAMR Model

techlearning

Elbert Hubbard As a second year teacher, I remember being very excited about leading my students to participate in a project-based learning activity. I soon realized that sometimes the things that we do with our students when they are a little out of the box can be perceived negatively by our colleagues. How do we best help them to understand the value of new technology and how it might benefit their students lives (rather than how might it help my fit into their classroom).

“If everything in life is a game, then we need to choose the games we play carefully.” – Szymon Machajewski, USA

Daily Edventures

By combining them both, he and his students are innovating together every day, both in person, and online. I use Twitter, YouTube, Blackboard, and other tools to create collaboration in engaging learning environments. ” The Blackboard Exemplary Course Award highlights technologically rich, engaging, well-designed, and pedagogically sound courses that showcase best practices for the user community. When his students were the award-winners. “

The Emergency Home Learning Summit Final Week - 24 Amazing Interviews Start Tomorrow

The Learning Revolution Has Begun

In each interview, I ask the question of my special guest, " What do you know about learning that would make a dramatic difference to parents or students at this time? She does this by finding and sharing innovative ways to prepare students for relevant and real-world success.

NCLB’s legacy: As the ESSA era begins, have policymakers, educators learned from the past?

The Hechinger Report

8, 2003. Indeed, the new education law, the Every Student Succeeds Act, or ESSA, has been positioned as a significant upgrade in both policy and practice. Finally completed last December — more than eight years late — ESSA restores more outright control to states for setting expectations for student achievement and for deciding what happens to schools that fall short of those benchmarks.

Wahoo! The 2013 Global Education Conference - Still Time to Present + Plan to Attend!

The Learning Revolution Has Begun

The Global Education Conference is a collaborative, inclusive, world-wide community initiative involving students, educators, and organizations at all levels. Karen Blumberg Technology Integrator The School at Columbia University BIO : Karen Blumberg is an educational technologist at The School at Columbia University working with faculty and students to integrate technology academically, respectfully, and responsibly. Our students are children of technology and the web.

'Robots Are Coming For Your Children'

Hack Education

The future for younger generations does seem particularly grim : “millennials” carry more student loan debt than their parents; they’re less likely to own a home; their employment rates have been slower to recover after the recession; they earn less money. But just one of these occupations seems to dominate the storyline of how schools should prepare students for the “jobs of the future.” Which students will have a “robot teacher” ?

It’s Pedagogy Go With Location-Based Mobile Learning At The University Of South Australia

EdNews Daily

While the integration of learning activities and mobile technologies has often been confined to classrooms, usually reserved for internet browsing and the use of games or other apps, location-based mobile learning games (LBMLGs) are giving academics and students the chance to venture out of the classroom and into the real world to engage in authentic learning experiences. We piloted our first LBMLG in a core undergraduate Business course involving more than 400 students in 2014.