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They Started Teaching During the Pandemic Year. Where Are They Now?

Edsurge

The most challenging part has definitely been trying to keep students engaged in the classroom and interested in their learning. We were thrown into an entirely different realm of education with no handbook. At Bush, I teach technology applications, computer science and robotics. For the past 1.5

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The ‘Maker’ Movement: Understanding What the Research Says

Marketplace K-12

Some fear the corporatization of Maker education, particularly as schools and policymakers have embraced the movement as a way to promote STEM (science, technology, engineering and math) education and workforce preparation. There is growing interest in whether Maker education can help boost student learning outcomes, including test scores.

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Adventures in Hyperdocs – SULS0118

Shake Up Learning

She is passionate about using technology to allow for choice, enhance student engagement, and provide opportunities for creation and collaboration. This is when she discovered the Hyperdoc Handbook , which introduced her to a new engaging way to package lessons. . Defining Hyperdocs. © Shake Up Learning 2021.

Handbook 101
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Epic Guide To Game Based Learning

The CoolCatTeacher

Builder Bowls – Builder Bowls revolve around a wide range of immersive technologies, including Virtual Reality (VR), Augmented Reality (AR), simulations, video games, caves and domes, 3D printing and robotics. Students can play as individuals or in team mode. Pedagogy first, then technology. Competitions.